Files
chirping/main.cpp

159 lines
7.8 KiB
C++
Executable File

#include <SDL2/SDL.h>
#include "tonegen.h"
#include "audio.h"
#include "draw.h"
#define SOUND_DURATION 0.25f
#define SOUND_NUM_SAMPLES SOUND_DURATION*SAMPLES_PER_SECOND
#define SOUND_SIZE_IN_BYTES SOUND_NUM_SAMPLES*AUDIO_FORMAT_SIZE
int selected_channel = 0;
int selected_row = 0;
int selected_part = 0;
SDL_AudioSpec audioSpec{SAMPLES_PER_SECOND, AUDIO_FORMAT, 1, 0, 512, 0, 0, NULL, NULL};
int main(int argc, char* argv[]) {
SDL_Init(SDL_INIT_EVERYTHING);
SDL_AudioDeviceID sdlAudioDevice = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
AUDIO_FORMAT_TYPE beeps[int(SOUND_NUM_SAMPLES*8)];
AUDIO_FORMAT_TYPE beeps2[int(SOUND_NUM_SAMPLES*8)];
AUDIO_FORMAT_TYPE *pointer = beeps;
toneGen tonegen(SOUND_NUM_SAMPLES);
tonegen.setup(22, CHIPTUNE_INSTRUMENT_TRIANGLE, 13, CHIPTUNE_EFFECT_DROP);
int numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(32, CHIPTUNE_INSTRUMENT_SQUARE, 0, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(32, CHIPTUNE_INSTRUMENT_NOISE, 4, CHIPTUNE_EFFECT_FADEOUT);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(32, CHIPTUNE_INSTRUMENT_SQUARE, 0, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(22, CHIPTUNE_INSTRUMENT_TRIANGLE, 13, CHIPTUNE_EFFECT_DROP);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(22, CHIPTUNE_INSTRUMENT_TRIANGLE, 13, CHIPTUNE_EFFECT_DROP);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(32, CHIPTUNE_INSTRUMENT_NOISE, 4, CHIPTUNE_EFFECT_FADEOUT);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(32, CHIPTUNE_INSTRUMENT_SQUARE, 0, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
pointer = beeps2;
tonegen.setup(35, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(37, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(39, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(40, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(42, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(44, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(46, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
tonegen.setup(47, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE);
numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES);
for (int i=0; i<SOUND_NUM_SAMPLES*8;++i) {
beeps[i] += beeps2[i];
}
draw_init();
bool exit = false;
SDL_Event sdlEvent;
while (!exit) {
while (SDL_PollEvent(&sdlEvent)) {
if (sdlEvent.type == SDL_QUIT) { exit = true; break;}
if (sdlEvent.type == SDL_KEYDOWN) {
if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_DOWN && selected_row < 32) selected_row++;
if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_UP && selected_row > 0) selected_row--;
if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_LEFT && (selected_channel > 0 || selected_part > 0)) {
if (selected_part > 0) {
selected_part--;
} else {
selected_channel--;
selected_part = 4;
}
}
if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_RIGHT && (selected_channel < 3 || selected_part < 4)) {
if (selected_part < 4) {
selected_part++;
} else {
selected_channel++;
selected_part = 0;
}
}
}
}
draw_clear(color_dark_grey);
draw_fill(3, 14, 33, 225, color_black);
draw_inset(2, 13, 34, 226, color_light_peach, color_dark_blue);
draw_fill(38, 14, 33, 225, color_black);
draw_inset(37, 13, 34, 226, color_light_peach, color_dark_blue);
draw_fill(73, 14, 33, 225, color_black);
draw_inset(72, 13, 34, 226, color_light_peach, color_dark_blue);
draw_fill(108, 14, 33, 225, color_black);
draw_inset(107, 13, 34, 226, color_light_peach, color_dark_blue);
//draw_dotted(4, 71, 35, color_lavender);
int xp = 4, yp = 15;
for (int x=0; x<4; ++x) {
yp = 15;
for (int y=0; y<32; ++y) {
if (x == selected_channel && y == selected_row) {
draw_fill(xp-1, yp-1, 32, 7, color_dark_blue);
switch (selected_part) {
case 0: draw_fill(xp-1, yp-1, 11, 7, color_yellow); break;
case 1: draw_fill(9+xp, yp-1, 6, 7, color_yellow); break;
case 2: draw_fill(15+xp, yp-1, 6, 7, color_yellow); break;
case 3: draw_fill(20+xp, yp-1, 6, 7, color_yellow); break;
case 4: draw_fill(25+xp, yp-1, 6, 7, color_yellow); break;
}
}
if (x==0 && y==0) {
draw_string("G#", xp, yp, color_white);
draw_char('1', 10+xp, yp, color_light_grey);
draw_char('5', 16+xp, yp, color_pink);
draw_char('2', 21+xp, yp, color_blue);
draw_char('3', 26+xp, yp, color_lavender);
} else {
uint8_t color = color_dark_blue;
if (x == selected_channel && y == selected_row) color = color_dark_purple;
draw_string("...", xp, yp, color);
draw_string("...", 16+xp, yp, color);
}
yp += 7;
if ((y%8)==7) {
draw_dotted(xp, yp, xp+30, color_lavender);
//yp++;
}
}
xp += 35;
}
//draw_string("......", 4, 15, color_dark_blue);
//draw_string("......", 38, 15, color_dark_blue);
/*int last_x = 0, last_y = 120;
for (int x=0; x<1102; ++x) {
int y = 700 - (350+300*(float(beeps[x*10])/float(AUDIO_FORMAT_MAX_VALUE)));
SDL_RenderDrawLine(sdlRenderer, x, y, last_x, last_y);
last_x = x; last_y = y;
}*/
//draw_string("HOLA", 11, 11, color_black);
//draw_string("HOLA", 10, 10, color_white);
draw_present();
//SDL_QueueAudio(sdlAudioDevice, &beeps[0], SOUND_SIZE_IN_BYTES*8);
//SDL_PauseAudioDevice(sdlAudioDevice, 0);
}
draw_quit();
SDL_Quit();
return 0;
}