forked from jaildesigner-jailgames/coffee_crisis
code reorganized
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@@ -31,7 +31,6 @@ void Text::init(LTexture *texture, SDL_Renderer *renderer, Uint8 type, Uint8 siz
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mSprite->setSpriteClip(0, 0, mSprite->getWidth(), mSprite->getHeight());
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// Cadena con los caracteres ascii que se van a inicializar
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// std::string text = " 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz-/().:#!";
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std::string text = " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ{\\[]]^_`abcdefghijklmnopqrstuvwxyz";
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// Inicializa a cero el vector con las coordenadas
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