- [FIX] Els tiles necessiten un uint16_t

- [NEW] Pintat de una room
- [NEW] Càrrega de paletes en format JASC
This commit is contained in:
2025-11-01 10:31:05 +01:00
parent 76f4ae31c8
commit 008c9e7199
5 changed files with 80 additions and 9 deletions

View File

@@ -1,11 +1,22 @@
#include "rooms.h"
#include "japi/draw.h"
#include "japi/game.h"
#include "images.h"
namespace game
bool loop();
void game::init()
{
int init()
{
rooms::load();
draw::init("DILEMMAKER v0.1", 320, 240, 3, false);
game::setState(loop);
rooms::load();
images::loadPalette("./data/palette/zx-spectrum.pal");
}
return 0;
}
}
bool loop()
{
draw::setViewport(32, 24, 256, 128);
rooms::draw();
draw::render();
return true;
}