- [NEW] Updatats de nou els Yamals de les habitacions

- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones.
- [NEW] misc::floatToString()
This commit is contained in:
2025-11-19 13:58:45 +01:00
parent 0263c9e54d
commit 546ab9aa55
63 changed files with 1036 additions and 1461 deletions

View File

@@ -1,27 +1,26 @@
# THE FRIDGE
room:
number: "16"
name: "THE FRIDGE"
bgColor: blue
border: blue
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: "44"
up: 44.yaml
down: null
left: "17"
right: "08"
left: 17.yaml
right: 08.yaml
# Item display colors
# Colores de los objetos
itemColor1: bright_cyan
itemColor2: yellow
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (-1 = vacío)
tilemap:
- [28, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 416, -1, -1, 416, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 28]
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
@@ -40,39 +39,33 @@ tilemap:
- [-1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 552, -1, -1, -1, -1, -1, -1, 552, -1, -1, -1, -1, -1, -1]
- [28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: chip.yaml
position: {x: 7, y: 3}
velocity: {x: 60.0, y: 0}
boundaries:
x1: 2
y1: 3
x2: 13
y2: 3
position1: {x: 2, y: 3}
position2: {x: 13, y: 3}
color: magenta
- animation: chip.yaml
position: {x: 30, y: 7}
velocity: {x: -48.0, y: 0}
boundaries:
x1: 10
y1: 7
x2: 30
y2: 7
position1: {x: 10, y: 7}
position2: {x: 30, y: 7}
color: bright_white
- animation: wave.yaml
position: {x: 15, y: 12}
velocity: {x: 30.0, y: 0}
boundaries:
x1: 15
y1: 12
x2: 30
y2: 12
position1: {x: 15, y: 12}
position2: {x: 30, y: 12}
color: bright_magenta
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 6