- [NEW] Updatats de nou els Yamals de les habitacions
- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones. - [NEW] misc::floatToString()
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@@ -1,27 +1,26 @@
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# MAKE MONEY
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room:
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number: "18"
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name: "MAKE MONEY"
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bgColor: black
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border: yellow
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tileSetFile: standard.gif
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# Room connections (null for no connection)
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: "17"
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down: "54"
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left: "19"
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up: 17.yaml
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down: 54.yaml
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left: 19.yaml
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right: null
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# Item display colors
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# Colores de los objetos
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itemColor1: bright_green
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itemColor2: bright_yellow
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# Conveyor belt direction: left (-1), none (0), right (1)
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autoSurface: -1
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: left
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# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
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# Values are 0-based tile indices (0 = empty)
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (-1 = vacío)
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tilemap:
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- [4, 4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
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- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
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@@ -40,36 +39,30 @@ tilemap:
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 4, 4]
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- [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, -1, -1, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61]
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# Enemies in this room
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# Enemigos en esta habitación
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enemies:
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- animation: code.yaml
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position: {x: 19, y: 6}
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velocity: {x: 24.0, y: 0}
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boundaries:
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x1: 18
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y1: 6
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x2: 29
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y2: 6
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position1: {x: 18, y: 6}
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position2: {x: 29, y: 6}
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color: magenta
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- animation: spider.yaml
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position: {x: 14, y: 10}
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velocity: {x: 36.0, y: 0}
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boundaries:
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x1: 14
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y1: 10
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x2: 28
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y2: 10
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position1: {x: 14, y: 10}
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position2: {x: 28, y: 10}
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color: yellow
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- animation: spider.yaml
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position: {x: 23, y: 12}
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velocity: {x: 36.0, y: 0}
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boundaries:
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x1: 23
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y1: 12
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x2: 28
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y2: 12
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position1: {x: 23, y: 12}
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position2: {x: 28, y: 12}
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color: magenta
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mirror: true
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@@ -77,23 +70,19 @@ enemies:
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position: {x: 19, y: 1}
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velocity: {x: 0, y: 0}
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boundaries:
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x1: 19
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y1: 1
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x2: 19
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y2: 1
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position1: {x: 19, y: 1}
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position2: {x: 19, y: 1}
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color: yellow
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- animation: lamp.yaml
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position: {x: 26, y: 1}
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velocity: {x: 0, y: 0}
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boundaries:
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x1: 26
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y1: 1
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x2: 26
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y2: 1
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position1: {x: 26, y: 1}
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position2: {x: 26, y: 1}
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color: yellow
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# Items in this room
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 14
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