- [NEW] Updatats de nou els Yamals de les habitacions

- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones.
- [NEW] misc::floatToString()
This commit is contained in:
2025-11-19 13:58:45 +01:00
parent 0263c9e54d
commit 546ab9aa55
63 changed files with 1036 additions and 1461 deletions

View File

@@ -1,27 +1,26 @@
# AEE REMAKE, PLEASE
room:
number: "22"
name: "AEE REMAKE, PLEASE"
bgColor: bright_black
border: yellow
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: null
down: null
left: null
right: "21"
right: 21.yaml
# Item display colors
# Colores de los objetos
itemColor1: yellow
itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (-1 = vacío)
tilemap:
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 22, 23, 20]
- [20, 20, 20, 20, 22, 23, 20, 22, 23, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 46, 47, 20]
@@ -40,16 +39,14 @@ tilemap:
- [20, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: mummy.yaml
position: {x: 15, y: 13}
velocity: {x: 18.0, y: 0}
boundaries:
x1: 12
y1: 13
x2: 21
y2: 13
position1: {x: 12, y: 13}
position2: {x: 21, y: 13}
color: yellow
flip: true
@@ -57,10 +54,8 @@ enemies:
position: {x: 13, y: 8}
velocity: {x: 18.0, y: 0}
boundaries:
x1: 13
y1: 8
x2: 19
y2: 8
position1: {x: 13, y: 8}
position2: {x: 19, y: 8}
color: bright_yellow
flip: true
@@ -68,14 +63,12 @@ enemies:
position: {x: 22, y: 8}
velocity: {x: 24.0, y: 0}
boundaries:
x1: 22
y1: 8
x2: 28
y2: 8
position1: {x: 22, y: 8}
position2: {x: 28, y: 8}
color: bright_yellow
flip: true
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 37