- [NEW] Updatats de nou els Yamals de les habitacions

- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones.
- [NEW] misc::floatToString()
This commit is contained in:
2025-11-19 13:58:45 +01:00
parent 0263c9e54d
commit 546ab9aa55
63 changed files with 1036 additions and 1461 deletions

View File

@@ -1,27 +1,26 @@
# JINGLE BELLS
room:
number: "26"
name: "JINGLE BELLS"
bgColor: blue
border: yellow
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: null
down: null
left: "25"
right: "27"
left: 25.yaml
right: 27.yaml
# Item display colors
# Colores de los objetos
itemColor1: magenta
itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (-1 = vacío)
tilemap:
- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67]
- [90, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 91]
@@ -40,89 +39,73 @@ tilemap:
- [140, -1, -1, 140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140, -1, -1, 140]
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: batman_bell.yaml
position: {x: 1, y: 13}
velocity: {x: 0, y: 0}
boundaries:
x1: 1
y1: 13
x2: 1
y2: 13
position1: {x: 1, y: 13}
position2: {x: 1, y: 13}
color: cyan
- animation: abad_bell.yaml
position: {x: 29, y: 13}
velocity: {x: 0, y: 0}
boundaries:
x1: 29
y1: 13
x2: 29
y2: 13
position1: {x: 29, y: 13}
position2: {x: 29, y: 13}
color: cyan
- animation: bell.yaml
position: {x: 1, y: 4}
velocity: {x: 36.0, y: 0}
boundaries:
x1: 1
y1: 4
x2: 29
y2: 4
position1: {x: 1, y: 4}
position2: {x: 29, y: 4}
color: yellow
- animation: dong.yaml
position: {x: 1, y: 2}
velocity: {x: 0, y: 0}
boundaries:
x1: 1
y1: 2
x2: 1
y2: 2
position1: {x: 1, y: 2}
position2: {x: 1, y: 2}
color: yellow
- animation: bell.yaml
position: {x: 26, y: 7}
velocity: {x: -36.0, y: 0}
boundaries:
x1: 1
y1: 7
x2: 29
y2: 7
position1: {x: 1, y: 7}
position2: {x: 29, y: 7}
color: yellow
- animation: dong.yaml
position: {x: 28, y: 2}
velocity: {x: -0, y: 0}
boundaries:
x1: 28
y1: 2
x2: 28
y2: 2
position1: {x: 28, y: 2}
position2: {x: 28, y: 2}
color: yellow
- animation: bell.yaml
position: {x: 1, y: 10}
velocity: {x: 36.0, y: 0}
boundaries:
x1: 1
y1: 10
x2: 29
y2: 10
position1: {x: 1, y: 10}
position2: {x: 29, y: 10}
color: yellow
- animation: bell.yaml
position: {x: 26, y: 13}
velocity: {x: -36.0, y: 0}
boundaries:
x1: 4
y1: 13
x2: 26
y2: 13
position1: {x: 4, y: 13}
position2: {x: 26, y: 13}
color: yellow
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 60