- [NEW] Updatats de nou els Yamals de les habitacions

- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones.
- [NEW] misc::floatToString()
This commit is contained in:
2025-11-19 13:58:45 +01:00
parent 0263c9e54d
commit 546ab9aa55
63 changed files with 1036 additions and 1461 deletions

View File

@@ -1,27 +1,26 @@
# QVOID IS A JAILGAME!
room:
number: "30"
name: "QVOID IS A JAILGAME!"
bgColor: blue
border: bright_black
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: null
down: null
left: null
right: "29"
right: 29.yaml
# Item display colors
# Colores de los objetos
itemColor1: yellow
itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (-1 = vacío)
tilemap:
- [126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129]
- [131, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 131, 127]
@@ -40,16 +39,14 @@ tilemap:
- [131, -1, -1, -1, -1, 547, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [132, 554, 554, 554, 554, 554, 126, 127, 128, 129, 130, 131, 484, 484, 484, 484, 484, 484, 484, 484, 484, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: qvoid.yaml
position: {x: 1, y: 1}
velocity: {x: 42.0, y: 0}
boundaries:
x1: 1
y1: 1
x2: 29
y2: 1
position1: {x: 1, y: 1}
position2: {x: 29, y: 1}
color: white
flip: true
@@ -57,10 +54,8 @@ enemies:
position: {x: 29, y: 1}
velocity: {x: -42.0, y: 0}
boundaries:
x1: 1
y1: 1
x2: 29
y2: 1
position1: {x: 1, y: 1}
position2: {x: 29, y: 1}
color: red
flip: true
@@ -68,14 +63,12 @@ enemies:
position: {x: 6, y: 7}
velocity: {x: -30.0, y: 0}
boundaries:
x1: 1
y1: 7
x2: 27
y2: 7
position1: {x: 1, y: 7}
position2: {x: 27, y: 7}
color: green
flip: true
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 20