- [NEW] Updatats de nou els Yamals de les habitacions

- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones.
- [NEW] misc::floatToString()
This commit is contained in:
2025-11-19 13:58:45 +01:00
parent 0263c9e54d
commit 546ab9aa55
63 changed files with 1036 additions and 1461 deletions

View File

@@ -1,27 +1,26 @@
# ULA HOP!
room:
number: "34"
name: "ULA HOP!"
bgColor: black
border: cyan
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: null
down: "32"
left: "35"
down: 32.yaml
left: 35.yaml
right: null
# Item display colors
# Colores de los objetos
itemColor1: green
itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (-1 = vacío)
tilemap:
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
@@ -40,36 +39,30 @@ tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, -1, -1, 113, 114, 113, 114, 113, 114]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: floppy.yaml
position: {x: 20, y: 1}
velocity: {x: 0, y: 48.0}
boundaries:
x1: 20
y1: 1
x2: 20
y2: 13
position1: {x: 20, y: 1}
position2: {x: 20, y: 13}
color: cyan
- animation: spark.yaml
position: {x: 11, y: 4}
velocity: {x: 30.0, y: 0}
boundaries:
x1: 11
y1: 4
x2: 18
y2: 4
position1: {x: 11, y: 4}
position2: {x: 18, y: 4}
color: cyan
- animation: spark.yaml
position: {x: 1, y: 1}
velocity: {x: 60.0, y: 0}
boundaries:
x1: 1
y1: 1
x2: 29
y2: 1
position1: {x: 1, y: 1}
position2: {x: 29, y: 1}
color: yellow
mirror: true
@@ -77,23 +70,19 @@ enemies:
position: {x: 1, y: 6}
velocity: {x: 30.0, y: 0}
boundaries:
x1: 1
y1: 6
x2: 10
y2: 6
position1: {x: 1, y: 6}
position2: {x: 10, y: 6}
color: yellow
- animation: wave.yaml
position: {x: 17, y: 8}
velocity: {x: 54.0, y: 0}
boundaries:
x1: 17
y1: 8
x2: 29
y2: 8
position1: {x: 17, y: 8}
position2: {x: 29, y: 8}
color: yellow
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 66