- [NEW] Updatats de nou els Yamals de les habitacions

- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones.
- [NEW] misc::floatToString()
This commit is contained in:
2025-11-19 13:58:45 +01:00
parent 0263c9e54d
commit 546ab9aa55
63 changed files with 1036 additions and 1461 deletions

View File

@@ -1,27 +1,26 @@
# BE CAREFUL WITH THE FUSE
room:
number: "36"
name: "BE CAREFUL WITH THE FUSE"
bgColor: black
border: bright_cyan
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: null
down: null
left: "37"
right: "35"
left: 37.yaml
right: 35.yaml
# Item display colors
# Colores de los objetos
itemColor1: green
itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (-1 = vacío)
tilemap:
- [117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118]
- [118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117]
@@ -40,36 +39,30 @@ tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143]
- [117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: spark.yaml
position: {x: 6, y: 13}
velocity: {x: 24.0, y: 0}
boundaries:
x1: 2
y1: 13
x2: 14
y2: 13
position1: {x: 2, y: 13}
position2: {x: 14, y: 13}
color: yellow
- animation: spark.yaml
position: {x: 21, y: 13}
velocity: {x: 24.0, y: 0}
boundaries:
x1: 17
y1: 13
x2: 29
y2: 13
position1: {x: 17, y: 13}
position2: {x: 29, y: 13}
color: yellow
- animation: spark.yaml
position: {x: 2, y: 10}
velocity: {x: 24.0, y: 0}
boundaries:
x1: 2
y1: 10
x2: 14
y2: 10
position1: {x: 2, y: 10}
position2: {x: 14, y: 10}
color: yellow
mirror: true
@@ -77,10 +70,8 @@ enemies:
position: {x: 17, y: 10}
velocity: {x: 24.0, y: 0}
boundaries:
x1: 17
y1: 10
x2: 29
y2: 10
position1: {x: 17, y: 10}
position2: {x: 29, y: 10}
color: yellow
mirror: true
@@ -88,63 +79,51 @@ enemies:
position: {x: 13, y: 2}
velocity: {x: 0, y: 24.0}
boundaries:
x1: 13
y1: 2
x2: 13
y2: 7
position1: {x: 13, y: 2}
position2: {x: 13, y: 7}
color: bright_yellow
- animation: shock.yaml
position: {x: 10, y: 4}
velocity: {x: 0, y: 30.0}
boundaries:
x1: 10
y1: 2
x2: 10
y2: 7
position1: {x: 10, y: 2}
position2: {x: 10, y: 7}
color: bright_yellow
- animation: shock.yaml
position: {x: 7, y: 6}
velocity: {x: 0, y: 36.0}
boundaries:
x1: 7
y1: 2
x2: 7
y2: 7
position1: {x: 7, y: 2}
position2: {x: 7, y: 7}
color: bright_yellow
- animation: shock.yaml
position: {x: 24, y: 2}
velocity: {x: 0, y: 24.0}
boundaries:
x1: 24
y1: 2
x2: 24
y2: 7
position1: {x: 24, y: 2}
position2: {x: 24, y: 7}
color: bright_yellow
- animation: shock.yaml
position: {x: 21, y: 4}
velocity: {x: 0, y: 30.0}
boundaries:
x1: 21
y1: 2
x2: 21
y2: 7
position1: {x: 21, y: 2}
position2: {x: 21, y: 7}
color: bright_yellow
- animation: shock.yaml
position: {x: 18, y: 6}
velocity: {x: 0, y: 36.0}
boundaries:
x1: 18
y1: 2
x2: 18
y2: 7
position1: {x: 18, y: 2}
position2: {x: 18, y: 7}
color: bright_yellow
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 57