- [NEW] Updatats de nou els Yamals de les habitacions

- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones.
- [NEW] misc::floatToString()
This commit is contained in:
2025-11-19 13:58:45 +01:00
parent 0263c9e54d
commit 546ab9aa55
63 changed files with 1036 additions and 1461 deletions

View File

@@ -1,27 +1,26 @@
# THE FINAL CROSSOVER
room:
number: "38"
name: "THE FINAL CROSSOVER"
bgColor: bright_black
border: yellow
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: null
down: null
left: "39"
right: "37"
left: 39.yaml
right: 37.yaml
# Item display colors
# Colores de los objetos
itemColor1: yellow
itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (-1 = vacío)
tilemap:
- [20, 20, 20, 20, 20, 20, 20, 22, 23, -1, -1, 20, 20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
- [20, 20, -1, -1, -1, 20, 20, 46, 47, -1, -1, -1, -1, -1, -1, -1, -1, 46, 47, 20, 20, 20, -1, -1, -1, 20, 20, 20, 20, 20, -1, -1]
@@ -40,36 +39,30 @@ tilemap:
- [-1, -1, -1, -1, -1, 555, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, 555, -1, -1, -1, -1, -1, 310, -1, -1, -1]
- [217, 217, 217, 218, 20, 20, 20, 20, 20, 20, 556, 556, 556, 556, 556, 556, 556, 556, 20, 20, 20, 20, 20, 20, 20, 219, 220, 220, 220, 220, 220, 221]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: stopped_arounder.yaml
position: {x: 9, y: 11}
velocity: {x: 0, y: 0}
boundaries:
x1: 9
y1: 11
x2: 9
y2: 11
position1: {x: 9, y: 11}
position2: {x: 9, y: 11}
color: white
- animation: stopped_arounder.yaml
position: {x: 18, y: 11}
velocity: {x: 0, y: 0}
boundaries:
x1: 18
y1: 11
x2: 18
y2: 11
position1: {x: 18, y: 11}
position2: {x: 18, y: 11}
color: white
- animation: walking_arounder.yaml
position: {x: 12, y: 1}
velocity: {x: 30.0, y: 0}
boundaries:
x1: 11
y1: 1
x2: 16
y2: 1
position1: {x: 11, y: 1}
position2: {x: 16, y: 1}
color: white
flip: true
@@ -77,10 +70,8 @@ enemies:
position: {x: 9, y: 0}
velocity: {x: 0, y: 0}
boundaries:
x1: 9
y1: 0
x2: 9
y2: 0
position1: {x: 9, y: 0}
position2: {x: 9, y: 0}
color: yellow
flip: true
@@ -88,10 +79,8 @@ enemies:
position: {x: 3, y: 1}
velocity: {x: 0, y: 42.0}
boundaries:
x1: 3
y1: 1
x2: 3
y2: 9
position1: {x: 3, y: 1}
position2: {x: 3, y: 9}
color: white
flip: true
@@ -99,14 +88,12 @@ enemies:
position: {x: 12, y: 10}
velocity: {x: 12.0, y: 0}
boundaries:
x1: 10
y1: 10
x2: 17
y2: 10
position1: {x: 10, y: 10}
position2: {x: 17, y: 10}
color: bright_yellow
flip: true
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 37