- [NEW] Updatats de nou els Yamals de les habitacions

- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones.
- [NEW] misc::floatToString()
This commit is contained in:
2025-11-19 13:58:45 +01:00
parent 0263c9e54d
commit 546ab9aa55
63 changed files with 1036 additions and 1461 deletions

View File

@@ -1,27 +1,26 @@
# YOU'LL BELIEVE AROUNDER CAN FLY
room:
number: "39"
name: "YOU'LL BELIEVE AROUNDER CAN FLY"
bgColor: black
border: cyan
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: null
down: null
left: "40"
right: "38"
left: 40.yaml
right: 38.yaml
# Item display colors
# Colores de los objetos
itemColor1: magenta
itemColor2: cyan
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (-1 = vacío)
tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
@@ -40,26 +39,22 @@ tilemap:
- [-1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [556, 556, 216, 217, 217, 217, 217, 218, 556, 556, 556, 556, 216, 217, 217, 217, 217, 217, 218, 556, 556, 556, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: arounders_door.yaml
position: {x: 3, y: 1}
velocity: {x: 0, y: 0}
boundaries:
x1: 3
y1: 1
x2: 3
y2: 1
position1: {x: 3, y: 1}
position2: {x: 3, y: 1}
color: white
- animation: flying_arounder.yaml
position: {x: 9, y: 1}
velocity: {x: 0, y: 42.0}
boundaries:
x1: 9
y1: 1
x2: 9
y2: 10
position1: {x: 9, y: 1}
position2: {x: 9, y: 10}
color: white
flip: true
@@ -67,10 +62,8 @@ enemies:
position: {x: 15, y: 0}
velocity: {x: 0, y: 42.0}
boundaries:
x1: 15
y1: 0
x2: 15
y2: 14
position1: {x: 15, y: 0}
position2: {x: 15, y: 14}
color: white
flip: true
@@ -78,10 +71,8 @@ enemies:
position: {x: 22, y: 10}
velocity: {x: 0, y: 42.0}
boundaries:
x1: 22
y1: 0
x2: 22
y2: 14
position1: {x: 22, y: 0}
position2: {x: 22, y: 14}
color: white
flip: true
@@ -89,14 +80,12 @@ enemies:
position: {x: 16, y: 5}
velocity: {x: 0, y: 42.0}
boundaries:
x1: 16
y1: 0
x2: 16
y2: 10
position1: {x: 16, y: 0}
position2: {x: 16, y: 10}
color: white
flip: true
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 47