- [NEW] Updatats de nou els Yamals de les habitacions

- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones.
- [NEW] misc::floatToString()
This commit is contained in:
2025-11-19 13:58:45 +01:00
parent 0263c9e54d
commit 546ab9aa55
63 changed files with 1036 additions and 1461 deletions

View File

@@ -1,27 +1,26 @@
# PREVENT THE CRISIS
room:
number: "40"
name: "PREVENT THE CRISIS"
bgColor: black
border: bright_magenta
tileSetFile: standard.gif
# Room connections (null for no connection)
# Conexiones de la habitación (null = sin conexión)
connections:
up: null
down: null
left: "41"
right: "39"
left: 41.yaml
right: 39.yaml
# Item display colors
# Colores de los objetos
itemColor1: yellow
itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (-1 = vacío)
tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
@@ -40,26 +39,22 @@ tilemap:
- [-1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1]
- [556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556]
# Enemies in this room
# Enemigos en esta habitación
enemies:
- animation: arounders_machine.yaml
position: {x: 7, y: 1}
velocity: {x: 0, y: 0}
boundaries:
x1: 7
y1: 1
x2: 7
y2: 1
position1: {x: 7, y: 1}
position2: {x: 7, y: 1}
color: red
- animation: walking_arounder.yaml
position: {x: 10, y: 12}
velocity: {x: 24.0, y: 0}
boundaries:
x1: 7
y1: 12
x2: 26
y2: 12
position1: {x: 7, y: 12}
position2: {x: 26, y: 12}
color: white
flip: true
@@ -67,10 +62,8 @@ enemies:
position: {x: 15, y: 12}
velocity: {x: 24.0, y: 0}
boundaries:
x1: 7
y1: 12
x2: 26
y2: 12
position1: {x: 7, y: 12}
position2: {x: 26, y: 12}
color: green
flip: true
@@ -78,10 +71,8 @@ enemies:
position: {x: 20, y: 12}
velocity: {x: 24.0, y: 0}
boundaries:
x1: 7
y1: 12
x2: 26
y2: 12
position1: {x: 7, y: 12}
position2: {x: 26, y: 12}
color: yellow
flip: true
@@ -89,14 +80,12 @@ enemies:
position: {x: 14, y: 2}
velocity: {x: 24.0, y: 0}
boundaries:
x1: 11
y1: 2
x2: 18
y2: 2
position1: {x: 11, y: 2}
position2: {x: 18, y: 2}
color: cyan
flip: true
# Items in this room
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 5