- [FIX] Ficar correctament el color transparent al volcar a pantalla

- [NEW] Rejilla de tiles
This commit is contained in:
2025-11-01 19:36:20 +01:00
parent ed1ee498f8
commit 68f5b2ff0f
4 changed files with 59 additions and 9 deletions

View File

@@ -17,8 +17,12 @@ void game::init()
bool loop()
{
draw::cls(0);
rooms::drawFullMap();
//draw::cls(0);
//rooms::drawFullMap();
rooms::draw();
draw::color(COLOR_BRIGHT_BLACK);
for (int i=0; i<=32; ++i) draw::vline(64+i*16, 48, 256);
for (int i=0; i<=16; ++i) draw::hline(64, 48+i*16, 512);
draw::render();
return true;
}