- [NEW] Ficades les habitacions amb el nou format YAML
- [NEW] Afegit el fkYAML de una capçalera - [NEW] El treeview ja funciona com deu mana - [NEW] En el treeview ja funciona el scroll amb el mouse sheel - [NEW] El treeview ja mostra les habitacions i els enemics (falten items)
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data/room/18.yaml
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166
data/room/18.yaml
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# MAKE MONEY
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room:
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number: "18"
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name: "MAKE MONEY"
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bgColor: black
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border: yellow
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tileSetFile: standard.gif
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# Room connections (null for no connection)
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connections:
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up: "17"
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down: "54"
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left: "19"
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right: null
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# Item display colors
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itemColor1: bright_green
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itemColor2: bright_yellow
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# Conveyor belt direction: left (-1), none (0), right (1)
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autoSurface: -1
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# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
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# Values are 0-based tile indices (0 = empty)
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tilemap:
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- [4, 4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
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- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
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- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
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- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
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- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
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- [4, 4, 4, 4, 172, -1, 133, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
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- [556, 556, 556, 556, 556, 556, 133, -1, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
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- [4, 4, 4, 4, 4, 4, 4, 414, 414, 414, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
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- [4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 4]
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- [4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 516, 366, 4]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 366, 366, 366, 366, 428, 428, -1, 428, 428, 366, 366, 366, 366, 366, 366, 366, 366, 4]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 4, 4]
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- [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, -1, -1, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61]
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# Enemies in this room
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enemies:
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- animation: code.yaml
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position: {x: 19, y: 6}
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velocity: {x: 24.0, y: 0}
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boundaries:
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x1: 18
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y1: 6
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x2: 29
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y2: 6
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color: magenta
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- animation: spider.yaml
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position: {x: 14, y: 10}
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velocity: {x: 36.0, y: 0}
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boundaries:
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x1: 14
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y1: 10
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x2: 28
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y2: 10
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color: yellow
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- animation: spider.yaml
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position: {x: 23, y: 12}
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velocity: {x: 36.0, y: 0}
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boundaries:
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x1: 23
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y1: 12
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x2: 28
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y2: 12
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color: magenta
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mirror: true
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- animation: lamp.yaml
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position: {x: 19, y: 1}
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velocity: {x: 0, y: 0}
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boundaries:
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x1: 19
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y1: 1
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x2: 19
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y2: 1
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color: yellow
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- animation: lamp.yaml
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position: {x: 26, y: 1}
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velocity: {x: 0, y: 0}
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boundaries:
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x1: 26
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y1: 1
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x2: 26
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y2: 1
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color: yellow
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# Items in this room
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items:
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- tileSetFile: items.gif
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tile: 14
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position: {x: 19, y: 3}
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counter: 1
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- tileSetFile: items.gif
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tile: 14
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position: {x: 19, y: 3}
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counter: 1
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- tileSetFile: items.gif
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tile: 14
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position: {x: 20, y: 3}
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counter: 2
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- tileSetFile: items.gif
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tile: 14
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position: {x: 21, y: 3}
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counter: 3
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- tileSetFile: items.gif
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tile: 14
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position: {x: 22, y: 3}
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counter: 4
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- tileSetFile: items.gif
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tile: 14
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position: {x: 23, y: 3}
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counter: 5
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- tileSetFile: items.gif
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tile: 14
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position: {x: 24, y: 3}
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counter: 6
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- tileSetFile: items.gif
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tile: 14
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position: {x: 25, y: 3}
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counter: 7
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- tileSetFile: items.gif
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tile: 14
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position: {x: 26, y: 3}
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counter: 8
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- tileSetFile: items.gif
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tile: 14
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position: {x: 27, y: 3}
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counter: 9
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- tileSetFile: items.gif
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tile: 14
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position: {x: 28, y: 3}
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counter: 10
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- tileSetFile: items.gif
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tile: 14
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position: {x: 29, y: 3}
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counter: 11
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- tileSetFile: items.gif
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tile: 14
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position: {x: 30, y: 3}
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counter: 12
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- tileSetFile: items.gif
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tile: 14
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position: {x: 29, y: 12}
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counter: 13
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