#include "rooms.h" #include "japi/draw.h" #include "japi/game.h" #include "images.h" bool loop(); void game::init() { draw::init("DILEMMAKER v0.1", 320, 240, 3, false); game::setState(loop); rooms::load(); images::loadPalette("./data/palette/zx-spectrum.pal"); } bool loop() { draw::setViewport(32, 24, 256, 128); rooms::draw(); draw::render(); return true; }