#include "japi/draw.h" #include "japi/game.h" #include "japi/font.h" #include "menu.h" bool loop(); void game::init() { draw::init("DILEMMAKER v0.1", 800, 600); game::setState(loop); font::load("font/8bithud"); } bool loop() { draw::cls(0x00000000); menu::start(); if (menu::option("FILE")) { menu::popup::start(); menu::popup::end(); } if (menu::option("EDIT")) { menu::popup::start(); menu::popup::end(); } if (menu::option("SELECTION")) { menu::popup::start(); menu::popup::end(); } if (menu::option("VIEW")) { menu::popup::start(); menu::popup::end(); } /*x1 += 6; x2 = x1 + font::len("FILE")+6; font::print("FILE", x1, 5); x1=x2; font::print("EDIT", x, 5); x+= font::len("EDIT")+12; font::print("SELECTION", x, 5); x+= font::len("SELECTION")+12; font::print("VIEW", x, 5); x+= font::len("VIEW")+12;*/ draw::render(); return true; }