#include "toolbar.h" #include "japi/draw.h" namespace toolbar { const int top = 24; void start() { draw::setColor(0xff3c3c3c); draw::fillrect(0,top,draw::getWindowSize().x,24); draw::setColor(0xff565656); draw::line(0, top, draw::getWindowSize().x, top); } bool button(SDL_Texture* surf, const int sx, const int sy) { return false; } bool pushbutton(SDL_Texture* surf, const int sx, const int sy, const bool pushed) { return false; } }