#include "rooms.h" #include namespace rooms { static const char *paletteMap[] = { "black", "bright_black", "blue", "bright_blue", "red", "bright_red", "magenta", "bright_magenta", "green", "bright_green", "cyan", "bright_cyan", "yellow", "bright_yellow", "white", "bright_white" }; void load() { //fs::path target_dir = "./data/room"; int room_num = 1; } }