# JINGLE BELLS room: number: "26" name: "JINGLE BELLS" bgColor: blue border: yellow tileSetFile: standard.gif # Room connections (null for no connection) connections: up: null down: null left: "25" right: "27" # Item display colors itemColor1: magenta itemColor2: red # Conveyor belt direction: left (-1), none (0), right (1) autoSurface: 0 # Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Values are 0-based tile indices (0 = empty) tilemap: - [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67] - [90, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 91] - [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92] - [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, -1, -1, -1, -1, 116] - [31, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, -1, -1, -1, 116] - [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [-1, -1, -1, -1, -1, 427, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140] - [92, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, -1, -1, -1, 31] - [116, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [140, -1, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, -1, -1, -1, -1, -1] - [31, 31, 31, 31, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, 31, 31, 31, 31] - [92, -1, -1, 92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92, -1, -1, 92] - [140, -1, -1, 140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140, -1, -1, 140] - [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89] # Enemies in this room enemies: - animation: batman_bell.yaml position: {x: 1, y: 13} velocity: {x: 0, y: 0} boundaries: x1: 1 y1: 13 x2: 1 y2: 13 color: cyan - animation: abad_bell.yaml position: {x: 29, y: 13} velocity: {x: 0, y: 0} boundaries: x1: 29 y1: 13 x2: 29 y2: 13 color: cyan - animation: bell.yaml position: {x: 1, y: 4} velocity: {x: 36.0, y: 0} boundaries: x1: 1 y1: 4 x2: 29 y2: 4 color: yellow - animation: dong.yaml position: {x: 1, y: 2} velocity: {x: 0, y: 0} boundaries: x1: 1 y1: 2 x2: 1 y2: 2 color: yellow - animation: bell.yaml position: {x: 26, y: 7} velocity: {x: -36.0, y: 0} boundaries: x1: 1 y1: 7 x2: 29 y2: 7 color: yellow - animation: dong.yaml position: {x: 28, y: 2} velocity: {x: -0, y: 0} boundaries: x1: 28 y1: 2 x2: 28 y2: 2 color: yellow - animation: bell.yaml position: {x: 1, y: 10} velocity: {x: 36.0, y: 0} boundaries: x1: 1 y1: 10 x2: 29 y2: 10 color: yellow - animation: bell.yaml position: {x: 26, y: 13} velocity: {x: -36.0, y: 0} boundaries: x1: 4 y1: 13 x2: 26 y2: 13 color: yellow # Items in this room items: - tileSetFile: items.gif tile: 60 position: {x: 26, y: 3} counter: 1 - tileSetFile: items.gif tile: 60 position: {x: 5, y: 6} counter: 2 - tileSetFile: items.gif tile: 60 position: {x: 26, y: 9} counter: 3 - tileSetFile: items.gif tile: 60 position: {x: 4, y: 13} counter: 4 - tileSetFile: items.gif tile: 60 position: {x: 27, y: 13} counter: 5