- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones. - [NEW] misc::floatToString()
85 lines
3.6 KiB
YAML
85 lines
3.6 KiB
YAML
# LAZY ROOM
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room:
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name: "LAZY ROOM"
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bgColor: black
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border: blue
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: null
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down: null
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left: 10.yaml
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right: 12.yaml
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# Colores de los objetos
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itemColor1: yellow
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itemColor2: magenta
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (-1 = vacío)
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tilemap:
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
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- [388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, -1, 364, -1, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, 559, 559, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, 559, 559, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [85, 85, 539, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 85, 85]
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- [85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
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# Enemigos en esta habitación
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enemies:
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- animation: lamp.yaml
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position: {x: 7, y: 10}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 7, y: 10}
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position2: {x: 7, y: 10}
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color: magenta
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- animation: lamp.yaml
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position: {x: 21, y: 10}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 21, y: 10}
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position2: {x: 21, y: 10}
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color: magenta
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- animation: bin.yaml
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position: {x: 12, y: 14}
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velocity: {x: 48.0, y: 0}
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boundaries:
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position1: {x: 3, y: 14}
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position2: {x: 27, y: 14}
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color: green
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- animation: wave.yaml
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position: {x: 7, y: 6}
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velocity: {x: 30.0, y: 0}
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boundaries:
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position1: {x: 0, y: 6}
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position2: {x: 14, y: 6}
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color: green
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- animation: wave.yaml
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position: {x: 23, y: 6}
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velocity: {x: -30.0, y: 0}
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boundaries:
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position1: {x: 16, y: 6}
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position2: {x: 31, y: 6}
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color: green
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# No items in this room
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items: [] |