Files
dilemmaker/source/images.cpp
Raimon Zamora 008c9e7199 - [FIX] Els tiles necessiten un uint16_t
- [NEW] Pintat de una room
- [NEW] Càrrega de paletes en format JASC
2025-11-01 10:31:05 +01:00

60 lines
1.4 KiB
C++

#include "images.h"
#include <map>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
namespace images
{
std::map<std::string, draw::surface*> images;
draw::surface *getImage(std::string filename)
{
auto item = images.find(filename);
if (item != images.end()) return item->second;
draw::surface *image = draw::loadSurface(filename.c_str());
images[filename] = image;
return image;
}
int loadPalette(std::string filename)
{
uint32_t palette[16];
FILE *file = fopen(filename.c_str(), "r");
if (!file) return -1;
char header[32];
int version, count;
// Read and validate header
if (!fgets(header, sizeof(header), file) || strncmp(header, "JASC-PAL", 8) != 0) {
fclose(file);
return -2;
}
if (fscanf(file, "%d\n%d\n", &version, &count) != 2 || count != 16) {
fclose(file);
return -3;
}
// Read 16 RGB triplets
for (int i = 0; i < 16; ++i) {
int r, g, b;
if (fscanf(file, "%d %d %d\n", &r, &g, &b) != 3) {
fclose(file);
return -4;
}
palette[i] = (r << 16) | (g << 8) | b;
}
fclose(file);
draw::setPalette(palette, 16);
return 0;
}
}