- [NEW] Es mostren les propietats dels enemics i els items quan els selecciones. - [NEW] misc::floatToString()
113 lines
4.0 KiB
YAML
113 lines
4.0 KiB
YAML
# SIGMASUA > TELEGRAM
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room:
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name: "SIGMASUA > TELEGRAM"
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bgColor: black
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border: blue
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: null
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down: null
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left: 08.yaml
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right: 04.yaml
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# Colores de los objetos
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itemColor1: magenta
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itemColor2: red
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (-1 = vacío)
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tilemap:
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1]
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- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1]
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- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1]
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- [1, 410, -1, -1, -1, -1, -1, 412, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 412, -1, -1, -1, -1, -1, 410, 1]
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- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, 1]
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- [1, -1, -1, -1, -1, -1, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, 410, 410, -1, -1, -1, -1, -1, -1]
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- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, 412, -1, -1, -1, -1, -1, -1, -1]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, -1]
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- [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]
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# Enemigos en esta habitación
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enemies:
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- animation: sigmasua.yaml
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position: {x: 15, y: 7}
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velocity: {x: 48.0, y: 0}
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boundaries:
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position1: {x: 7, y: 7}
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position2: {x: 23, y: 7}
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color: cyan
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- animation: sigmasua.yaml
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position: {x: 15, y: 4}
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velocity: {x: -30.0, y: 0}
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boundaries:
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position1: {x: 7, y: 4}
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position2: {x: 23, y: 4}
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color: blue
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- animation: sigmasua.yaml
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position: {x: 3, y: 8}
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velocity: {x: 0, y: 24.0}
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boundaries:
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position1: {x: 3, y: 5}
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position2: {x: 3, y: 13}
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color: bright_red
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- animation: sigmasua.yaml
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position: {x: 27, y: 8}
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velocity: {x: 0, y: -24.0}
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boundaries:
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position1: {x: 27, y: 5}
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position2: {x: 27, y: 13}
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color: yellow
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- animation: sigmasua.yaml
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position: {x: 12, y: 10}
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velocity: {x: 0, y: 18.0}
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boundaries:
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position1: {x: 12, y: 10}
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position2: {x: 12, y: 13}
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color: bright_magenta
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- animation: sigmasua.yaml
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position: {x: 17, y: 13}
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velocity: {x: 0, y: -18.0}
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boundaries:
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position1: {x: 17, y: 10}
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position2: {x: 17, y: 13}
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color: bright_green
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 67
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position: {x: 15, y: 6}
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counter: 1
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- tileSetFile: items.gif
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tile: 67
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position: {x: 1, y: 8}
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counter: 2
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- tileSetFile: items.gif
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tile: 67
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position: {x: 30, y: 8}
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counter: 3
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- tileSetFile: items.gif
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tile: 67
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position: {x: 21, y: 13}
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counter: 4
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