Files
dilemmaker/source/treeview.cpp
Raimon Zamora f05dec21b1 - [NEW] Ficades les habitacions amb el nou format YAML
- [NEW] Afegit el fkYAML de una capçalera
- [NEW] El treeview ja funciona com deu mana
- [NEW] En el treeview ja funciona el scroll amb el mouse sheel
- [NEW] El treeview ja mostra les habitacions i els enemics (falten items)
2025-11-18 13:13:07 +01:00

73 lines
2.1 KiB
C++

#include "treeview.h"
#include "japi/draw.h"
#include "japi/font.h"
#include "japi/input.h"
namespace treeview
{
int width = 200;
int scroll = 0;
int current[2] = {-1, -1};
int selected[2] = {-1, -1};
int line = 0;
int element = 0;
int max_elements = 0;
void start()
{
draw::setClip(0,48,treeview::width, draw::getWindowSize().y-48);
draw::setColor(0xff181818);
draw::fillrect(0,48,treeview::width, draw::getWindowSize().y-48);
current[0] = current[1] = line = element = 0;
max_elements = (draw::getWindowSize().y-48) / 24;
int mx = input::mouseX();
int my = input::mouseY();
if (mx>=0 && my>=48 && mx<treeview::width && my<draw::getWindowSize().y) {
scroll -= input::mouseWheel();
if (scroll < 0) scroll = 0;
}
}
bool option(const char* label, const int level)
{
if (element>=scroll && line<max_elements) {
int mx = input::mouseX();
int my = input::mouseY();
const int opt_y = (48+line*24);
if (mx>=0 && my>=opt_y && mx<treeview::width && my<opt_y+24) {
if (input::mouseClk(input::mouse::button::left)) {
input::mouseDiscard();
selected[level] = current[level];
if (level<1) selected[level+1] = -1;
}
draw::setColor(selected[level]==current[level] ? 0xff37373d : 0xff2a2d2e);
draw::fillrect(0, opt_y, treeview::width, 24);
} else if (selected[level] == current[level]) {
draw::setColor(0xff37373d);
draw::fillrect(0, opt_y, treeview::width, 24);
}
font::print(label, 8+16*level, opt_y+8);
line++;
}
current[level]++;
element++;
return selected[level]==current[level]-1;
}
void end()
{
draw::resetClip();
if (element>max_elements && line<max_elements) {
scroll -= max_elements-line;
}
}
const int getSelected(const int level)
{
return selected[level];
}
}