- [FIX] No se pintaven les últimes 4 scanlines
- Afegits SML2 i Zelda pa provar
This commit is contained in:
@@ -426,7 +426,7 @@ namespace gbscreen
|
|||||||
SDL_SetRenderDrawBlendMode(ren, SDL_BLENDMODE_BLEND);
|
SDL_SetRenderDrawBlendMode(ren, SDL_BLENDMODE_BLEND);
|
||||||
SDL_SetRenderDrawColor(ren, 160, 170, 5, 96);
|
SDL_SetRenderDrawColor(ren, 160, 170, 5, 96);
|
||||||
for (int i=0;i<144;++i) SDL_RenderDrawLine(ren, 0, i*zoom, 159*zoom, i*zoom);
|
for (int i=0;i<144;++i) SDL_RenderDrawLine(ren, 0, i*zoom, 159*zoom, i*zoom);
|
||||||
for (int i=0;i<160;++i) SDL_RenderDrawLine(ren, i*zoom, 0, i*zoom, 139*zoom);
|
for (int i=0;i<160;++i) SDL_RenderDrawLine(ren, i*zoom, 0, i*zoom, 143*zoom);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (present)
|
if (present)
|
||||||
|
|||||||
BIN
supermarioland2.gb
Normal file
BIN
supermarioland2.gb
Normal file
Binary file not shown.
Reference in New Issue
Block a user