- [FIX] Fixed carry flag on instructions RL, RR, RLA i RRA
- [FIX] Fixed flag visualization on debugger - [NEW] Comencem a treballar en el mòdul gbscreen
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#pragma once
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#include <SDL2/SDL.h>
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namespace gbscreen
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{
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void init(int mode);
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void reinit();
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void focus();
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void refresh(const uint32_t dt, const bool full=false);
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void fullrefresh();
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void debugrefresh();
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void redraw(const bool present=true);
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void present();
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void setTitle(const char* title);
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void incZoom();
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void decZoom();
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void toggleFullscreen();
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const bool getFullscreen();
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void toggleFullRefresh();
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const bool getFullRefresh();
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SDL_Renderer *getrenderer();
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}
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