- [FIX] el só para durant el debug [però new BUG: al tornar està desincronitzat]

- [FIX] si el canal està desactivat, no fer el envelope sweep
- [FIX] Se miraba el bit incorrecte per a determinar si el envelope sweep anava amunt o avall
This commit is contained in:
2025-01-29 17:43:28 +01:00
parent 1c0f243d04
commit 8fc576cda2
4 changed files with 21 additions and 8 deletions

18
APU.cpp
View File

@@ -79,11 +79,21 @@ namespace APU
}
}
void init()
void silence()
{
SDL_PauseAudioDevice(sdlAudioDevice, 1);
}
void resume()
{
SDL_PauseAudioDevice(sdlAudioDevice, 0);
}
void init()
{
SDL_AudioSpec audioSpec{11025, AUDIO_U8, 1, 0, AUDIO_BUFFER_SIZE>>2, 0, 0, &audioCallback, NULL};
sdlAudioDevice = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
SDL_PauseAudioDevice(sdlAudioDevice, 0);
resume();
//samples_time=SDL_GetTicks();
}
@@ -183,11 +193,11 @@ namespace APU
DIVAPU_envelope_sweep++;
if (DIVAPU_envelope_sweep==8) {
DIVAPU_envelope_sweep=0;
if ( NR12&0x7 ) { // If sweep pace != 0, envelope sweep is enabled
if ( CH1.enabled && (NR12&0x7) ) { // If sweep pace != 0, envelope sweep is enabled
CH1.envelope_sweep_timer++;
if ( CH1.envelope_sweep_timer == (NR12&0x07) ) { // if timer == envelope sweep, increase or decrease volume
CH1.envelope_sweep_timer=0;
if (NR12&0x80) { // bit set increases, reset decreases
if (NR12&0x8) { // bit set increases, reset decreases
if (CH1.volume<0x0f) CH1.volume++;
} else {
if (CH1.volume>0) CH1.volume--;

2
APU.h
View File

@@ -8,6 +8,8 @@ namespace APU
void init();
void reset();
void silence();
void resume();
void incDIVAPU();
void update(uint32_t dt);
}

View File

@@ -2,10 +2,10 @@ compile:
g++ -g *.cpp -lSDL2 -o gb
run: compile
./gb
./gb tetris.gb
debug: compile
gdb --args gb supermarioland.gb
gdb --args gb tetris.gb
debug1: compile
gdb -ex run gb

View File

@@ -3,6 +3,7 @@
#include "sm83.h"
#include "sm83dis.h"
#include "mem.h"
#include "APU.h"
//#include "z80analyze.h"
#include "ui.h"
#include "ui_window.h"
@@ -348,7 +349,7 @@ namespace debug
void pause()
{
//zx_ula::sound_disable();
APU::silence();
is_paused = true;
breakpoints[sm83::getPC()] &= ~8;
}
@@ -369,7 +370,7 @@ namespace debug
is_debugging = is_paused = false;
refresh();
gbscreen::focus();
//zx_ula::sound_enable();
APU::resume();
}
const bool debugging() { return is_debugging; }