- [NEW] gbscreen ara accedeix a la hram i vram directament
- [NEW] Afegida al makefile opció per a profilechar
This commit is contained in:
131
gbscreen.cpp
131
gbscreen.cpp
@@ -11,6 +11,11 @@
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namespace gbscreen
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{
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struct oam_entry_t
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{
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uint8_t y, x, tile, attr;
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};
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uint32_t palette[4] = {
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//0xFFFFFF, 0xFF0000, 0x00FF00, 0x0000FF
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0xFFFFFF, 0xAAAAAA, 0x555555, 0x000000
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@@ -35,11 +40,35 @@ namespace gbscreen
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uint32_t t_screen = 0;
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uint8_t gb_pixels[160*144];
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uint8_t *ptr_pixel = gb_pixels;
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uint16_t dots_in_scanline = 0;
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uint8_t line_buffer[160];
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uint8_t *_LCDC = nullptr;
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uint8_t *_STAT = nullptr;
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uint8_t *_SCY = nullptr;
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uint8_t *_SCX = nullptr;
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uint8_t *_LY = nullptr;
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uint8_t *_LYC = nullptr;
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uint8_t *_BGP = nullptr;
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uint8_t *_WY = nullptr;
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uint8_t *_WX = nullptr;
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uint8_t *OBP = nullptr;
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oam_entry_t *oam = nullptr;
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uint8_t *vram = nullptr;
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#define LCDC (*_LCDC)
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#define STAT (*_STAT)
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#define SCY (*_SCY)
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#define SCX (*_SCX)
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#define LY (*_LY)
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#define LYC (*_LYC)
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#define BGP (*_BGP)
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#define WY (*_WY)
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#define WX (*_WX)
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bool eventHandler(SDL_Event *e)
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{
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if (e->type==SDL_WINDOWEVENT) {
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@@ -117,6 +146,20 @@ namespace gbscreen
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dest_rect.h = 144 * zoom;
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}
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_LCDC = mem::rawHram(0xff40);
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_STAT = mem::rawHram(0xff41);
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_SCY = mem::rawHram(0xff42);
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_SCX = mem::rawHram(0xff43);
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_LY = mem::rawHram(0xff44);
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_LYC = mem::rawHram(0xff45);
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_BGP = mem::rawHram(0xff47);
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_WY = mem::rawHram(0xff4a);
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_WX = mem::rawHram(0xff4b);
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OBP = mem::rawHram(0xff48);
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oam = (oam_entry_t*)mem::rawHram(0xfe00);
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vram = mem::rawVram();
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focus();
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}
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@@ -133,34 +176,30 @@ namespace gbscreen
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redraw();
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}
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}
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void fill_line_buffer_bkg(uint8_t LY)
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void fill_line_buffer_bkg()
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{
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const uint8_t LCDC = mem::readMem(0xff40);
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if ((LCDC & 0x1) == 0) {
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for (int i=0; i<160; ++i) line_buffer[i]=0;
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return;
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}
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const uint8_t SCY = mem::readMem(0xff42);
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const uint8_t SCX = mem::readMem(0xff43);
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const uint8_t BGP = mem::readMem(0xff47);
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const uint16_t ty = uint8_t(SCY+LY) >> 3;
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const uint8_t ly = uint8_t(SCY+LY) & 0x7;
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uint16_t tx = SCX >> 3;
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uint8_t ox = SCX & 0x7;
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uint16_t base_tilemap_address = LCDC&0x8 ? 0x9c00 : 0x9800;
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uint16_t base_tilemap_address = LCDC&0x8 ? 0x1c00 : 0x1800;
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int pi = 0;
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while(true) {
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uint16_t tilemap_address = base_tilemap_address + tx + (ty<<5);
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uint16_t tile = mem::readMem(tilemap_address);
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uint16_t base_tile_address = 0x8000;
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if ( ((LCDC&0x10)==0) && (tile<128) ) base_tile_address = 0x9000;
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uint16_t tile = vram[tilemap_address];
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uint16_t base_tile_address = 0x0000;
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if ( ((LCDC&0x10)==0) && (tile<128) ) base_tile_address = 0x1000;
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uint16_t tile_address = base_tile_address + (tile<<4) + (ly*2);
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uint8_t a = mem::readMem(tile_address);
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uint8_t b = mem::readMem(tile_address+1);
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uint8_t a = vram[tile_address];
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uint8_t b = vram[tile_address+1];
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for (int i=0; i<8; ++i) {
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if (ox==0) {
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uint8_t index = (a&0x80 ? 1 : 0) + (b&0x80 ? 2 : 0 );
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@@ -175,31 +214,27 @@ namespace gbscreen
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}
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}
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void fill_line_buffer_win(uint8_t LY)
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void fill_line_buffer_win()
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{
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const uint8_t LCDC = mem::readMem(0xff40);
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if ((LCDC & 0x21) != 0x21) return;
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const uint8_t WY = mem::readMem(0xff4a);
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if (LY<WY) return;
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const uint8_t WX = mem::readMem(0xff4b);
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const uint8_t BGP = mem::readMem(0xff47);
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const uint16_t ty = uint8_t(LY-WY) >> 3;
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const uint8_t ly = uint8_t(LY-WY) & 0x7;
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uint8_t ox = WX<7 ? 7-WX : 0;
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uint16_t tx = 0;
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uint16_t base_tilemap_address = LCDC&0x40 ? 0x9c00 : 0x9800;
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uint16_t base_tilemap_address = LCDC&0x40 ? 0x1c00 : 0x1800;
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int pi = WX<7 ? 0 : WX-7;
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while(true) {
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uint16_t tilemap_address = base_tilemap_address + tx + (ty<<5);
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uint16_t tile = mem::readMem(tilemap_address);
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uint16_t base_tile_address = 0x8000;
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if ( ((LCDC&0x10)==0) && (tile<128) ) base_tile_address = 0x9000;
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uint16_t tile = vram[tilemap_address];
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uint16_t base_tile_address = 0x0000;
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if ( ((LCDC&0x10)==0) && (tile<128) ) base_tile_address = 0x1000;
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uint16_t tile_address = base_tile_address + (tile<<4) + (ly*2);
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uint8_t a = mem::readMem(tile_address);
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uint8_t b = mem::readMem(tile_address+1);
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uint8_t a = vram[tile_address];
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uint8_t b = vram[tile_address+1];
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for (int i=0; i<8; ++i) {
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if (ox==0) {
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uint8_t index = (a&0x80 ? 1 : 0) + (b&0x80 ? 2 : 0 );
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@@ -214,19 +249,10 @@ namespace gbscreen
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}
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}
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struct oam_entry_t
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void fill_line_buffer_obj()
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{
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uint8_t y, x, tile, attr;
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};
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oam_entry_t *oam = nullptr;
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void fill_line_buffer_obj(uint8_t LY)
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{
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const uint8_t LCDC = mem::readMem(0xff40);
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const uint8_t OBP[2] = { mem::readMem(0xff48), mem::readMem(0xff49) };
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if ((LCDC & 0x2) == 0) return;
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oam = (oam_entry_t*)mem::rawPtr(0xfe00);
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const uint8_t height = (LCDC & 0x4) ? 16 : 8;
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uint8_t obj_list[10] = { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 };
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int num_obj_found=0;
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@@ -251,10 +277,10 @@ namespace gbscreen
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uint16_t tile = height==8 ? o->tile : o->tile & 0xFE; // si es dos tiles de alt, el primer sempre comença en numero parell
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uint8_t yflip = o->attr&0x40 ? (height-1)-ly : ly; // està invertit verticalment?
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uint16_t tile_address = 0x8000 + (tile<<4) + (yflip*2);
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uint16_t tile_address = 0x0000 + (tile<<4) + (yflip*2);
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uint8_t a = mem::readMem(tile_address);
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uint8_t b = mem::readMem(tile_address+1);
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uint8_t a = vram[tile_address];
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uint8_t b = vram[tile_address+1];
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for (int i=0; i<8; ++i) { // Per a cada pixel de la linea del tile...
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if (o->x+i>=168) break; // Si ja estem fora de la pantalla per la dreta, eixim del bucle
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@@ -285,19 +311,14 @@ namespace gbscreen
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void refresh(const uint32_t dt, const bool full)
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{
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const uint8_t LCDC = mem::readMem(0xff40);
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if ((LCDC&0x80)==0) return;
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uint8_t STAT = mem::readMem(0xff41);
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uint8_t LY = mem::readMem(0xff44);
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const uint8_t LYC = mem::readMem(0xff45);
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for (int i=0;i<dt;++i)
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{
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// Açò va volcant els pixels del line_buffer en pantalla
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if ( (STAT&0x3)==3) {
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uint16_t current_pixel = dots_in_scanline-80;
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if (current_pixel<160) {
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//*(ptr_pixel++) = line_buffer[current_pixel];
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gb_pixels[current_pixel+LY*160] = line_buffer[current_pixel];
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}
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}
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@@ -318,11 +339,10 @@ namespace gbscreen
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{
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dots_in_scanline = 0;
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LY++;
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if (LY==154) LY=0;
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if (LY==144)
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{
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STAT = (STAT & 0xFC) | 0x01; // Set mode 1
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//mem::writeMem(0xff41, STAT);
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//mem::writeMem(0xff44, LY);
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interrupts |= INTERRUPT_VBLANK;
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if (STAT&0x10) interrupts |= INTERRUPT_LCD;
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}
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@@ -332,13 +352,9 @@ namespace gbscreen
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{
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STAT = (STAT & 0xFC) | 0x02; // Set mode 2
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if (STAT&0x20) interrupts |= INTERRUPT_LCD;
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fill_line_buffer_bkg(LY);
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fill_line_buffer_win(LY);
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fill_line_buffer_obj(LY);
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}
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else if (LY==154)
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{
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LY=0;
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fill_line_buffer_bkg();
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fill_line_buffer_win();
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fill_line_buffer_obj();
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}
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}
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if (LY==LYC)
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@@ -354,32 +370,23 @@ namespace gbscreen
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if (interrupts)
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{
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mem::writeMem(0xff41, STAT);
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mem::writeMem(0xff44, LY);
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sm83::interrupt(interrupts);
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}
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t_screen++;
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if (t_screen>=t_states_total)
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{
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t_screen=0;
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ptr_pixel = gb_pixels;
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t_screen-=t_states_total;
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redraw();
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//if (!full) sm83::interrupt(INTERRUPT_VBLANK);
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}
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}
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mem::writeMem(0xff41, STAT);
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mem::writeMem(0xff44, LY);
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}
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void fullrefresh()
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{
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uint32_t tmp = t_screen;
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t_screen = 0;
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//uint8_t * tmp_ptr = ptr_pixel;
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//ptr_pixel = gb_pixels;
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refresh(t_states_total, true);
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//ptr_pixel = tmp_ptr;
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t_screen = tmp;
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}
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@@ -420,7 +427,7 @@ namespace gbscreen
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if (fullscreen) SDL_GetWindowSize(win, &rect.w, &rect.h);
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SDL_RenderFillRect(ren, &rect);
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}
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audio_viewer::refresh();
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//audio_viewer::refresh();
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}
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void present()
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