- Afegim la boot rom, i el tetris pa anar probant
@@ -3,7 +3,10 @@
namespace mem
{
#define MAPPER_NONE 0
void init(const uint8_t* rom, const int size);
void reset();
uint8_t readMem(uint16_t address);
void writeMem(uint16_t address, uint8_t value);
}
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