Files
gameboy/gbscreen.h
T
JailDoctor 784150fe88 - [FIX] Un poc mes de neteja
- [NEW] Implementat el glitch "STAT IRQ Blocking"
- [NEW] Afegit lagueirtofile
2026-06-03 11:33:17 +02:00

26 lines
532 B
C++

#pragma once
#include <SDL2/SDL.h>
namespace gbscreen
{
void init(int mode);
void reinit();
void focus();
void refresh(const uint32_t dt, const bool full=false);
void fullrefresh();
void debugrefresh();
void redraw(const bool present=true);
void present();
void setTitle(const char* title);
void incZoom();
void decZoom();
void toggleFullscreen();
const bool getFullscreen();
void toggleFullRefresh();
const bool getFullRefresh();
//SDL_Renderer *getrenderer();
}