Files
gameboy/mbc3.h

16 lines
343 B
C++

#pragma once
#include <stdint.h>
namespace mbc3
{
void init(uint8_t *rom, uint32_t rom_size, uint32_t ram_size);
void tick();
void reset();
uint8_t readRom(uint16_t address);
void writeRom(uint16_t address, uint8_t value);
uint8_t readRam(uint16_t address);
void writeRam(uint16_t address, uint8_t value);
}