- Sistema d'objectes funcionant
This commit is contained in:
@@ -6,7 +6,7 @@ balloon={
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old_update=nil,
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old_update=nil,
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rect=nil,
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rect=nil,
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show=function(txt,actorname,below,rectangle)
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show=function(txt,col,actorname,below,rectangle)
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local actor = actors.search(actorname)
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local actor = actors.search(actorname)
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if not actor then return end
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if not actor then return end
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@@ -21,13 +21,15 @@ balloon={
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end
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end
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balloon.text=txt
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balloon.text=txt
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balloon.color=col
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balloon.pos=1
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balloon.pos=1
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balloon.ini=1
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balloon.ini=1
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balloon.obj=nil
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balloon.old_update=update
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balloon.old_update=update
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update=balloon.update
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update=balloon.update
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local pos,height=actor.x*8+4,actor.y*8-4
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local pos=actor.x*8+4
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if below==nil or below==false then
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if below==nil or below==false then
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balloon.rect.y=balloon.rect.y-balloon.rect.h-16
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balloon.rect.y=balloon.rect.y-balloon.rect.h-16
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@@ -46,7 +48,6 @@ balloon={
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line(pos+5,y+h+1,pos+5,y+h+6,6)
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line(pos+5,y+h+1,pos+5,y+h+6,6)
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line(pos,y+h+1,pos+5,y+h+6,6)
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line(pos,y+h+1,pos+5,y+h+6,6)
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end
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end
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height=height+7
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else
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else
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balloon.rect.y=balloon.rect.y+16
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balloon.rect.y=balloon.rect.y+16
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local x,y,w,h=balloon.rect.x,balloon.rect.y,balloon.rect.w,balloon.rect.h
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local x,y,w,h=balloon.rect.x,balloon.rect.y,balloon.rect.w,balloon.rect.h
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@@ -64,13 +65,28 @@ balloon={
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line(pos+5,y,pos+5,y-6,6)
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line(pos+5,y,pos+5,y-6,6)
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line(pos-1,y,pos+5,y-6,6)
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line(pos-1,y,pos+5,y-6,6)
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end
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end
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height=height+7
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end
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end
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balloon.cursor={x=balloon.rect.x+8,y=balloon.rect.y+7}
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balloon.cursor={x=balloon.rect.x+8,y=balloon.rect.y+7}
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--text("12345678901234567890123456789012\n3",16,height, 2)
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end,
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--text("UNO DOS TRES",16,height+9, 2)
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--text("UNO DOS TRES",16,height+18, 2)
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narrator=function(obj)
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balloon.rect={x=8,y=48,w=144,h=35}
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balloon.text="HAS ACONSEGUIT:\n"..obj.name.."!"
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balloon.color=8
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balloon.pos=1
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balloon.ini=1
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balloon.obj=obj
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balloon.old_update=update
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update=balloon.update
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local x,y,w,h=balloon.rect.x,balloon.rect.y,balloon.rect.w,balloon.rect.h
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rectfill(x+1,y+1,x+w+1,y+h+1,5)
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rectfill(x,y,x+w,y+h,15)
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rect(x,y,x+w,y+h,6)
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balloon.cursor={x=balloon.rect.x+12,y=balloon.rect.y+11}
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end,
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end,
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update=function()
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update=function()
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@@ -82,6 +98,10 @@ balloon={
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if not beat() then return end
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if not beat() then return end
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if balloon.pos<0 then
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if balloon.pos<0 then
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if balloon.obj then
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setsource(objectes)
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sspr(balloon.obj.x,balloon.obj.y,16,16,balloon.rect.x+balloon.rect.w-28,balloon.rect.y+10)
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end
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local col=8
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local col=8
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if flr(time()*4)%2==0 then col=10 end
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if flr(time()*4)%2==0 then col=10 end
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local x,y=balloon.rect.x+balloon.rect.w-8, balloon.rect.y+balloon.rect.h-6
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local x,y=balloon.rect.x+balloon.rect.w-8, balloon.rect.y+balloon.rect.h-6
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@@ -105,7 +125,7 @@ balloon={
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--balloon.cursor.x=balloon.rect.x+8
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--balloon.cursor.x=balloon.rect.x+8
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balloon.cursor.y=balloon.cursor.y+9
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balloon.cursor.y=balloon.cursor.y+9
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else
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else
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text(txt,balloon.cursor.x,balloon.cursor.y,2)
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text(txt,balloon.cursor.x,balloon.cursor.y,balloon.color)
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balloon.pos=balloon.pos+1
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balloon.pos=balloon.pos+1
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--balloon.cursor.x=balloon.cursor.x+4
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--balloon.cursor.x=balloon.cursor.x+4
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end
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end
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@@ -91,6 +91,7 @@ editor={
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update=function()
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update=function()
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cls()
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cls()
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camera(editor.cam.x, editor.cam.y)
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camera(editor.cam.x, editor.cam.y)
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setsource(tiles)
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map(0,0,0,0,mapa.w, mapa.h)
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map(0,0,0,0,mapa.w, mapa.h)
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local mx,my=mousex()+editor.cam.x,mousey()+editor.cam.y
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local mx,my=mousex()+editor.cam.x,mousey()+editor.cam.y
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@@ -6,9 +6,11 @@ game={
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mapa.load("test.map")
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mapa.load("test.map")
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actors.add({name="jailer",x=6,y=9,o="r",gfx={x=32,y=0}})
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actors.add({name="jailer",x=6,y=9,o="r",gfx={x=32,y=0}})
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actors.add({name="estudiant",x=12,y=8,o="d",gfx={x=64,y=0}})
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actors.hero="jailer"
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actors.hero="jailer"
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update=game.update
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update=game.update
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--objects.collect({name="diskette",x=0,y=0})
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switches.add({x=8,y=8,w=1,h=3,action=
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switches.add({x=8,y=8,w=1,h=3,action=
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function()
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function()
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@@ -18,12 +20,13 @@ game={
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function() actors.add({name="usufondo",x=16,y=8,o="d",gfx={x=0,y=0}}) scene.cont() end,
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function() actors.add({name="usufondo",x=16,y=8,o="d",gfx={x=0,y=0}}) scene.cont() end,
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function() wait.start(1) end,
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function() wait.start(1) end,
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function() actors.search("usufondo").path={pos=0,route='dlllll'} end,
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function() actors.search("usufondo").path={pos=0,route='dlllll'} end,
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function() balloon.show("HOY NO HAY JAIL!\nTU MISMO!!","usufondo",false,{x=7,w=10,h=2}) end,
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function() balloon.show("HOY NO HAY JAIL!\nTU MISMO!!",10,"usufondo",false,{x=7,w=10,h=2}) end,
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function() objects.collect({name="DISQUITO DE USUFONDO",x=0,y=0}) end,
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function() actors.search("usufondo").path={pos=0,route='rrrrru'} end,
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function() actors.search("usufondo").path={pos=0,route='rrrrru'} end,
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function() wait.start(0.5) end,
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function() wait.start(0.5) end,
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function() actors.remove("usufondo") scene.cont() end,
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function() actors.remove("usufondo") scene.cont() end,
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function() wait.start(1) end,
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function() wait.start(1) end,
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function() balloon.show("IMBÈSIL...","jailer",true,{x=5,w=7,h=1}) end
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function() balloon.show("IMBÈSIL...",2,"jailer",true,{x=5,w=7,h=1}) end
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})
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})
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end
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end
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end
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end
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@@ -78,14 +81,18 @@ game={
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pause=function()
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pause=function()
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game.paused = true
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game.paused = true
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rectfill(10,84, 150, 128,6)
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rectfill(9,84, 150, 128,6)
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rect(10,84, 150, 128,8)
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rect(9,84, 150, 128,8)
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rect(9,83, 151, 129,6)
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rect(8,83, 151, 129,6)
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text("OBJECTES:",14,82,8)
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text("OBJECTES:",14,82,8)
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setsource(objectes)
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setsource(objectes)
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sspr(0,0,16,16,14,89)
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sspr(0,0,16,16,34,89)
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local x,y=15,90
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sspr(0,0,16,16,14,109)
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for k,v in pairs(objects.list) do
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sspr(v.x,v.y,16,16,x,y)
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x=x+19
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if x==148 then x,y=15,y+19 end
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end
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end,
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end,
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resume=function()
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resume=function()
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@@ -15,9 +15,9 @@ menu = {
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update=function()
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update=function()
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--menu.old_update()
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--menu.old_update()
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rectfill(10,20, 150, 34+#menu.options*10,6)
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rectfill(9,20, 150, 34+#menu.options*10,6)
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rect(10,20, 150, 34+#menu.options*10,8)
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rect(9,20, 150, 34+#menu.options*10,8)
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rect(9,19, 151, 35+#menu.options*10,6)
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rect(8,19, 151, 35+#menu.options*10,6)
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for i,v in ipairs(menu.options) do
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for i,v in ipairs(menu.options) do
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color(4) if menu.selected==i then color(15) prnt(">",20,20+i*10) end
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color(4) if menu.selected==i then color(15) prnt(">",20,20+i*10) end
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@@ -3,6 +3,7 @@ objects={
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collect=function(obj)
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collect=function(obj)
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table.insert(objects.list, obj)
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table.insert(objects.list, obj)
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balloon.narrator(obj)
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end,
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end,
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search=function(name)
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search=function(name)
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Block a user