- Progrés...
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@@ -24,10 +24,10 @@ game={
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restart=function()
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flags={}
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objects.list={}
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actors.main={name="jailer",x=43,y=25,o="u",gfx={x=32,y=0},level="vella"}
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game.init("vella")
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--actors.main={name="jailer",x=8,y=12,o="l",gfx={x=32,y=0},level="arq"}
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--game.init("arq")
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--actors.main={name="jailer",x=43,y=25,o="u",gfx={x=32,y=0},level="vella"}
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--game.init("vella")
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actors.main={name="jailer",x=12,y=12,o="r",gfx={x=32,y=0},level="arq"}
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game.init("arq")
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end,
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startfromeditor=function(s_level, s_x, s_y)
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@@ -58,6 +58,12 @@ game={
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end
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game.resume()
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actors.sort()
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if levels[game.level].init_scene then
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if not flags.escena_inicial then
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game.update()
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levels[game.level].init_scene()
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end
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end
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fade.fadein()
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end,
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