- [WIP] Actors behaviour. Switching computer

This commit is contained in:
2023-01-30 16:16:15 +01:00
parent b916fb39ee
commit bcc1e7f60e

View File

@@ -2,6 +2,7 @@ actors={
list={}, list={},
add=function(actor) add=function(actor)
actor.dx,actor.dy=0,0
table.insert(actors.list, actor) table.insert(actors.list, actor)
end, end,
@@ -12,6 +13,44 @@ actors={
end, end,
update=function() update=function()
for i,v in ipairs(actors.list) do
if v.dx==0 and v.dy==0 then
if v.path then
v.path.pos=v.path.pos+1
if v.path.pos > #v.path.route then
v.path=nil
else
local step=string.sub(v.path.route,v.path.pos,v.path.pos)
if step=='u' then
--check collision!
v.y=v.y-1
v.dy=-8
elseif step=='d' then
--check collision!
v.y=v.y+1
v.dy=8
elseif step=='l' then
--check collision!
v.x=v.x-1
v.dx=-8
elseif step=='r' then
--check collision!
v.x=v.x+1
v.dx=8
end
end
end
else
if v.dx > 0 then
v.dx=v.dx-2
elseif v.dx < 0 then
v.dx=v.dx+2
elseif v.dy > 0 then
v.dy=v.dy-2
elseif v.dy < 0 then
v.dy=v.dy+2
end
end
end
end end
} }