- Canvis per a adaptar el codi a mini v0.9.95

This commit is contained in:
2024-02-15 13:54:34 +01:00
parent 00423dfd73
commit d5a886987d
7 changed files with 29 additions and 29 deletions

View File

@@ -125,12 +125,13 @@ game={
if btn(KEY_LSHIFT) then subpal(1,16,8) end
actors.draw()
subpal()
local mx,my=mouse()
if actors.under_cursor~="" then
if (mousex()<=80) then
text(actors.under_cursor,mousex()+game.cam.x+4,mousey()+game.cam.y+4,9)
if (mx<=80) then
text(actors.under_cursor,mx+game.cam.x+4,my+game.cam.y+4,9)
else
local size = #actors.under_cursor
text(actors.under_cursor,mousex()+game.cam.x-size*4,mousey()+game.cam.y+4,9)
text(actors.under_cursor,mx+game.cam.x-size*4,my+game.cam.y+4,9)
end
end
if mapa.front_layer then
@@ -158,9 +159,8 @@ game={
game.draw()
local mx = math.floor((mousex()+game.cam.x)/8)
local my = math.floor((mousey()+game.cam.y)/8)
text(mx..","..my,1,19,8)
local mx,my=mouse()
text(math.floor((mx+game.cam.x)/8)..","..math.floor((my+game.cam.y)/8),1,19,8)
text(game.cam.x..","..game.cam.y,1,1,8)
if hero then
@@ -199,7 +199,7 @@ game={
local x,y=15,90
for i,name in ipairs(objects.list) do
local obj = object[name]
sspr(obj.x,obj.y,16,16,x,y)
blit(obj.x,obj.y,16,16,x,y)
x=x+19
if x==148 then x,y=15,y+19 end
end