levels["jail1"]={ load=function() mapa.load("jail.map") actors.add({name="estudiant",x=21,y=8,o="d",gfx={x=64,y=48},action=levels.jail1.estudiant_action}) actors.add({name="knunk",x=27,y=6,o="d",gfx={x=0,y=48},action=levels.jail1.knunk_action}) actors.add({name="comp_1_1",x=2,y=5,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_2_1",x=4,y=5,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_1_2",x=2,y=7,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_2_2",x=4,y=7,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_1_3",x=2,y=9,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_2_3",x=4,y=9,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_1_4",x=2,y=11,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_2_4",x=4,y=11,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_1_5",x=2,y=13,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_2_5",x=4,y=13,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_3_1",x=8,y=5,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_4_1",x=10,y=5,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_3_2",x=8,y=7,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_4_2",x=10,y=7,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_3_3",x=8,y=9,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_4_3",x=10,y=9,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_3_4",x=8,y=11,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_4_4",x=10,y=11,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_3_5",x=8,y=13,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_4_5",x=10,y=13,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_5_1",x=14,y=5,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_6_1",x=16,y=5,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_5_2",x=14,y=7,o="d",gfx={x=96,y=16},action=levels.jail1.comp_updating_action}) actors.add({name="comp_6_2",x=16,y=7,o="d",gfx={x=112,y=16},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_1_1",x=19,y=5,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_2_1",x=21,y=5,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_1_2",x=19,y=7,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_2_2",x=21,y=7,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_1_3",x=19,y=9,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_2_3",x=21,y=9,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_3_1",x=25,y=5,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_4_1",x=27,y=5,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_3_2",x=25,y=7,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_4_2",x=27,y=7,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_3_3",x=25,y=9,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_4_3",x=27,y=9,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_3_4",x=25,y=11,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_4_4",x=27,y=11,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_3_5",x=25,y=13,o="d",gfx={x=96,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp2_4_5",x=27,y=13,o="d",gfx={x=112,y=0},action=levels.jail1.comp_updating_action}) actors.add({name="comp_usufondo",x=16,y=15,o="d",gfx={x=112,y=16},action=levels.jail1.comp_usufondo_action}) actors.add({name="taza_usufondo",x=15,y=15,ox=-1,o="d",gfx={x=112,y=32},action=levels.jail1.taza_usufondo_action}) if not objects.search("diskito_usufondo") then actors.add({name="disquito_usufondo",x=15,y=10,o="d",gfx={x=96,y=32},action=levels.jail1.disquito_usufondo_action}) end actors.add({name="usufondo",x=16,y=14,o="d",gfx={x=0,y=0}}) switches.add({x=19,y=11,w=1,h=1,action= function() scene.start({ function() actors.search("jailer").o='l' scene.cont() end, function() actors.search("usufondo").path={pos=0,route='uuur'} end, function() balloon.show("DONDE VAS NENE?",10,"usufondo",false,{x=4,w=10,h=1}) end, function() balloon.show("LA JAIL 1 ESTÁ CERRADA\n",10,"usufondo",false,{x=3,w=14,h=1}) end, function() balloon.show("VALE VALE...",2,"jailer",true,{x=5,w=8,h=1}) end, function() actors.search("jailer").path={pos=0,route='r'} end, function() actors.search("usufondo").path={pos=0,route='lddd'} end, }) return true end }) -- switches.add({x=8,y=8,w=1,h=3,action= -- function() -- if not flags.usu1 then -- flags.usu1=1 -- scene.start({ -- function() actors.add({name="usufondo",x=16,y=8,o="d",gfx={x=0,y=0}}) scene.cont() end, -- function() wait.start(1) end, -- function() actors.search("usufondo").path={pos=0,route='dlllll'} end, -- function() balloon.show("HOY NO HAY JAIL!\nTU MISMO!!",10,"usufondo",false,{x=7,w=10,h=2}) end, -- --function() objects.collect("diskito_usufondo") end, -- function() actors.search("usufondo").path={pos=0,route='rrrrru'} end, -- function() wait.start(0.5) end, -- function() actors.remove("usufondo") scene.cont() end, -- function() wait.start(1) end, -- function() balloon.show("IMBÈSIL...",2,"jailer",true,{x=5,w=7,h=1}) end -- }) -- return true -- else -- return false -- end -- end -- }) switches.add({x=21,y=15,w=1,h=1,action= function() local hero = actors.search(actors.main.name) if hero.o=="d" then game.paused = true fade.fadeout() actors.main.x=22 actors.main.y=11 actors.main.o="d" actors.main.level="arq" game.init("arq") return true else return false end end }) end, comp_updating_action=function() local hero = actors.search(actors.main.name) if hero.o~="d" then return end scene.start({ function() balloon.show("NO VAN ELS COMPS\nESTAN TOTS ACTUALITZANT",2,"jailer",true,{x=1,w=17,h=2}) end }) end, estudiant_action=function() local hero = actors.search(actors.main.name) --if hero.o~="d" then return end scene.start({ function() balloon.show("ME MOLA MIRAR LA\nBARRA DE PROGRÉS...",12,"estudiant",true,{x=1,w=12,h=2}) end }) end, knunk_action=function() local hero = actors.search(actors.main.name) --if hero.o~="d" then return end scene.start({ function() balloon.show("EI KNUNK!",2,"jailer",true,{x=10,w=7,h=1}) end, function() balloon.show("EIXE COMP NO\nESTÀ ACTUALITZANT-SE?",2,"jailer",true,{x=4,w=13,h=2}) end, function() balloon.show("JO PASSE...",12,"knunk",true,{x=10,w=8,h=1}) end, function() balloon.show("A TRAVÉS D'UN BUG EN LA BARRA\nDE PROGRÉS HE OBERT UN TUNEL\nSSH A UN SERVIDOR DE KAZAJSTÀN",12,"knunk",true,{x=1,w=17,h=3}) end, function() balloon.show(" ...",2,"jailer",true,{x=10,w=7,h=1}) end, }) end, comp_usufondo_action=function() local hero = actors.search(actors.main.name) if hero.o~="d" then return end scene.start({ function() balloon.show("ESTÀ BLOQUEJAT,\nI NO ME SÉ LA CONTRASENYA.",2,"jailer",false,{x=1,w=15,h=2}) end }) end, taza_usufondo_action=function() local hero = actors.search(actors.main.name) if hero.o~="d" then return end scene.start({ function() balloon.show("EL CAFÉ DE USUFONDO. ESTÀ\nGELAT COM EL COR DEL DIMONI!",2,"jailer",false,{x=1,w=16,h=2}) end }) end, disquito_usufondo_action=function() local hero = actors.search(actors.main.name) --if hero.o~="d" then return end scene.start({ function() balloon.show("NO ÉS EL MEU DISQUITO,\nPERÒ ME'L QUEDE!\nIGUAL ES IMPORTANT",2,"jailer",true,{x=1,w=15,h=3}) end, function() actors.remove("disquito_usufondo") scene.cont() end, function() objects.collect("diskito_usufondo") scene.cont() end, }) end, }