levels["eui"]={ load=function() mapa.load("eui.map") switches.add({x=40,y=41,w=6,h=1,action= function() local hero = actors.search(actors.main.name) if hero.o=="d" then game.paused = true fade.fadeout() actors.main.x=30 actors.main.y=6 actors.main.o="d" actors.main.level="exterior" game.init("exterior") return true else return false end end }) end, }