levels["prac2"]={ load=function() mapa.load("prac2.map") actors.add({name="profe",x=10,y=5,o="d",gfx={x=224,y=0}}) actors.add({name="comp_1_1",x=4,y=9,o="d",gfx={x=160,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_2_1",x=6,y=9,o="d",gfx={x=176,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_1_2",x=4,y=11,o="d",gfx={x=160,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_2_2",x=6,y=11,o="d",gfx={x=176,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_1_3",x=4,y=13,o="d",gfx={x=160,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_2_3",x=6,y=13,o="d",gfx={x=176,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_3_1",x=12,y=9,o="d",gfx={x=160,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_4_1",x=14,y=9,o="d",gfx={x=176,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_3_2",x=12,y=11,o="d",gfx={x=160,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_4_2",x=14,y=11,o="d",gfx={x=176,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_3_3",x=12,y=13,o="d",gfx={x=160,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_4_3",x=14,y=13,o="d",gfx={x=176,y=0},action=levels.prac2.comp_updating_action}) actors.add({name="comp_profe",x=10,y=6,o="d",gfx={x=96,y=0},action=levels.prac2.comp_profe_action}) actors.add({name="taula_profe",x=12,y=6,o="d",gfx={x=160,y=16}}) actors.add({name="alumne1",x=12,y=10,o="d",gfx={x=32,y=64}}) actors.add({name="alumne2",x=6,y=12,o="d",gfx={x=16,y=96}}) actors.add({name="alumne3",x=4,y=10,o="d",gfx={x=96,y=64}}) actors.add({name="alumne4",x=4,y=14,o="d",gfx={x=96,y=64}}) actors.add({name="alumne5",x=14,y=14,o="d",gfx={x=64,y=64}}) --actors.add({name="taza_usufondo",x=14,y=15,o="d",gfx={x=112,y=32},action=levels.jail1.taza_usufondo_action}) --if not objects.search("diskito_usufondo") then actors.add({name="disquito_usufondo",x=15,y=10,o="d",gfx={x=96,y=32},action=levels.jail1.disquito_usufondo_action}) end --actors.add({name="usufondo",x=16,y=14,o="d",gfx={x=0,y=0}}) switches.add({x=12,y=16,w=1,h=1,action= function() local hero = actors.search(actors.main.name) if hero.o=="d" then game.paused = true fade.fadeout() actors.main.x=20 actors.main.y=25 actors.main.o="d" actors.main.level="arq" game.init("arq") return true else return false end end }) end, comp_updating_action=function() local hero = actors.search(actors.main.name) if hero.o~="d" then return end scene.start({ function() balloon.show("NO VAN ELS COMPS\nESTAN TOTS ACTUALITZANT",2,"jailer",true,{x=1,w=15,h=2}) end }) end, comp_usufondo_action=function() local hero = actors.search(actors.main.name) if hero.o~="d" then return end scene.start({ function() balloon.show("ESTÀ BLOQUEJAT,\nI NO ME SÉ LA CONTRASENYA.",2,"jailer",true,{x=1,w=15,h=2}) end }) end, taza_usufondo_action=function() local hero = actors.search(actors.main.name) if hero.o~="d" then return end scene.start({ function() balloon.show("EL CAFÉ DE USUFONDO.\nESTÀ GELAT COM EL COR DEL DIMONI!",2,"jailer",true,{x=1,w=15,h=2}) end }) end, disquito_usufondo_action=function() local hero = actors.search(actors.main.name) --if hero.o~="d" then return end scene.start({ function() balloon.show("NO ÉS EL MEU DISQUITO,\nPERÒ ME'L QUEDE!\nIGUAL ES IMPORTANT",2,"jailer",true,{x=1,w=15,h=3}) end, function() actors.remove("disquito_usufondo") scene.cont() end, function() objects.collect("diskito_usufondo") scene.cont() end, }) end, }