levels["vella"]={ load=function() mapa.load("vella.map") actors.add({name="taula1",x=7,y=13,o="d",gfx={x=224,y=48}}) actors.add({name="taula2",x=11,y=10,o="d",gfx={x=224,y=48}}) actors.add({name="taula3",x=9,y=6,o="d",gfx={x=224,y=48}}) actors.add({name="taula4",x=5,y=9,o="d",gfx={x=224,y=48}}) actors.add({name="taula5",x=19,y=7,o="d",gfx={x=224,y=48}}) actors.add({name="taula6",x=17,y=13,o="d",gfx={x=224,y=48}}) actors.add({name="taula7",x=13,y=28,o="d",gfx={x=224,y=48}}) actors.add({name="taula8",x=21,y=28,o="d",gfx={x=224,y=48}}) actors.add({name="alumne1",x=5,y=20,o="r",gfx={x=32,y=48},action=levels.vella.alumne1_action}) actors.add({name="alumne2",x=9,y=20,o="d",gfx={x=64,y=80},action=levels.vella.alumne1_action}) actors.add({name="alumne3",x=9,y=21,o="d",gfx={x=160,y=48},action=levels.vella.alumne1_action}) actors.add({name="alumne4",x=13,y=27,o="d",gfx={x=128,y=48},action=levels.vella.alumne1_action}) actors.add({name="alumne5",x=15,y=29,o="d",gfx={x=64,y=32},action=levels.vella.alumne1_action}) switches.add({x=3,y=34,w=8,h=1,action= function() local hero = actors.search(actors.main.name) if hero.o=="d" then game.paused = true fade.fadeout() actors.main.x=67 actors.main.y=4 actors.main.o="d" actors.main.level="arq" game.init("arq") return true else return false end end }) end, alumne1_action=function() --local hero = actors.search(actors.main.name) --if hero.o~="d" then return end scene.start({ function() balloon.show("NO VAN ELS COMPS\nESTAN TOTS ACTUALITZANT",2,"jailer",true,{x=1,w=15,h=2}) end }) end, }