levels["arq"]={ load=function() mapa.load("test.map") actors.add({name="estudiant",x=18,y=11,o="r",gfx={x=0,y=48}}) actors.add({name="estudiant",x=16,y=12,o="l",gfx={x=128,y=0}}) switches.add({x=32,y=25,w=1,h=1,action= function() local hero = actors.search(actors.main.name) if hero.o=="u" then game.paused = true fade.fadeout() actors.main.x=9 actors.main.y=16 actors.main.o="u" actors.main.level="prac1" game.init("prac1") return true else return false end end }) switches.add({x=6,y=11,w=1,h=1,action= function() local hero = actors.search(actors.main.name) if hero.o=="u" then game.paused = true fade.fadeout() actors.main.x=6 actors.main.y=15 actors.main.o="u" actors.main.level="jail1" game.init("jail1") return true else return false end end }) end, }