Files
jailsadventure2/data/editor.lua

160 lines
4.9 KiB
Lua

editor={
paused=true,
cam={x=0,y=0},
--selected_tile=3,
brush={w=1,h=1,tiles={3}},
selection=nil,
init=function()
set_update(editor.update)
editor.show_menu()
end,
show_menu=function()
menu.show({ {"NEW MAP", editor.new},
{"LOAD MAP", function() textbox.show("FILENAME TO LOAD:",editor.load, mapa.name) end},
{"SAVE MAP", function() if mapa.name~=nil then editor.save(mapa.name) else textbox.show("FILENAME TO SAVE:",editor.save, mapa.name) end end},
-- {"BACK TO EDITOR", function() editor.paused=false end},
{"EXIT", main_init},
-- {"ENNER LLOR NEIM", function() textbox.show("PELANDRUSC!") end}
}, function()editor.paused=false end)
end,
floodfill=function(x,y,tile)
local t=mget(x,y)
mset(x,y,tile)
if x<mapa.w-1 and mget(x+1,y)==t then editor.floodfill(x+1,y,tile) end
if x>0 and mget(x-1,y)==t then editor.floodfill(x-1,y,tile) end
if y<mapa.h-1 and mget(x,y+1)==t then editor.floodfill(x,y+1,tile) end
if y>0 and mget(x,y-1)==t then editor.floodfill(x,y-1,tile) end
end,
create_stamp=function()
local tx1,ty1,tx2,ty2=editor.selection.x1,editor.selection.y1,editor.selection.x2,editor.selection.y2
if tx1>tx2 then tx1,tx2=tx2,tx1 end
if ty1>ty2 then ty1,ty2=ty2,ty1 end
editor.brush.w=tx2-tx1+1
editor.brush.h=ty2-ty1+1
local w,h=editor.brush.w,editor.brush.h
local p=1
for y=1,h do
for x=1,w do
editor.brush.tiles[p]=mget(tx1+x-1,ty1+y-1)
--mset(tx+x-1,ty+y-1,editor.brush.tiles[p])
p=p+1
end
end
end,
stamp=function(tx,ty)
local w,h=editor.brush.w,editor.brush.h
local p=1
for y=1,h do
for x=1,w do
mset(tx+x-1,ty+y-1,editor.brush.tiles[p])
p=p+1
end
end
end,
update=function()
cls()
camera(editor.cam.x, editor.cam.y)
map(0,0,0,0,mapa.w, mapa.h)
local mx,my=mousex()+editor.cam.x,mousey()+editor.cam.y
local tx,ty=mx>>3,my>>3
local rx,ry=tx<<3,ty<<3
rect(rx-1, ry-1, rx+8, ry+8, 10)
if editor.selection then
local rx1,ry1,rx2,ry2=editor.selection.x1<<3,editor.selection.y1<<3,editor.selection.x2<<3,editor.selection.y2<<3
if rx1>rx2 then rx1,rx2=rx2,rx1 end
if ry1>ry2 then ry1,ry2=ry2,ry1 end
rect(rx1-1, ry1-1, rx2+8, ry2+8, 8)
end
camera(0,0)
if not editor.paused then
if mbtn(1) then
editor.stamp(tx,ty)
--mset(tx,ty,editor.brush.tiles[1])
end
if mbtn(3) then
if editor.selection then
editor.selection.x2=tx
editor.selection.y2=ty
else
editor.selection={}
editor.selection.x1=tx
editor.selection.y1=ty
editor.selection.x2=tx
editor.selection.y2=ty
end
else
if editor.selection then
editor.create_stamp()
editor.selection=nil
end
end
if btnp(KEY_RIGHT) then editor.cam.x=editor.cam.x+8 end
if btnp(KEY_LEFT) then editor.cam.x=editor.cam.x-8 end
if btnp(KEY_UP) then editor.cam.y=editor.cam.y-8 end
if btnp(KEY_DOWN) then editor.cam.y=editor.cam.y+8 end
if btnp(KEY_F) then
editor.floodfill(tx,ty,editor.brush.tiles[1])
end
if btnp(KEY_RETURN) then
editor.brush.tiles[1]=mget(tx,ty)
end
if btnp(KEY_ESCAPE) then
editor.paused=true
editor.show_menu()
end
if btnp(KEY_TAB) then
update=editor.update_tileset
end
end
end,
update_tileset=function()
cls()
sspr(0,0,128,128,0,0)
local mx,my=mousex(),mousey()
local tx,ty=mx>>3,my>>3
local rx,ry=tx<<3,ty<<3
rect(rx-1, ry-1, rx+8, ry+8, 10)
if btnp(KEY_TAB) or btnp(KEY_ESCAPE) then
update=editor.update
end
if mbtnp(1) then
if tx<16 and ty<16 then
editor.brush.w=1
editor.brush.h=1
editor.brush.tiles={}
editor.brush.tiles[1]=ty*16+tx
end
update=editor.update
end
end,
new=function()
mapa.new(128,128)
editor.paused=false
end,
save=function(filename)
mapa.save(filename)
editor.paused=false
end,
load=function(filename)
mapa.load(filename)
editor.paused=false
end
}