name=JINGLE BELLS
bgColor=blue
border=yellow
tileMapFile=26.tmx
tileSetFile=standard.png
roomUp=0
roomDown=0
roomLeft=25.room
roomRight=27.room
itemColor1=magenta
itemColor2=red

[enemy]
tileSetFile=batman_bell.png
animation=batman_bell.ani
width=16
height=16
x=1
y=13
vx=0
vy=0
x1=1
y1=13
x2=1
y2=13
color=cyan
[/enemy]

[enemy]
tileSetFile=abad_bell.png
animation=abad_bell.ani
width=16
height=16
x=29
y=13
vx=0
vy=0
x1=29
y1=13
x2=29
y2=13
color=cyan
[/enemy]

[enemy]
# Campana uno
tileSetFile=bell.png
animation=bell.ani
width=16
height=16
x=1
y=4
vx=0.6
vy=0
x1=1
y1=4
x2=29
y2=4
color=yellow
[/enemy]

[enemy]
# Dong izquierda
tileSetFile=dong.png
animation=dong.ani
width=22
height=16
x=1
y=2
vx=0
vy=0
x1=1
y1=2
x2=1
y2=2
color=yellow
[/enemy]

[enemy]
# Campana dos
tileSetFile=bell.png
animation=bell.ani
width=16
height=16
x=26
y=7
vx=-0.6
vy=0
x1=1
y1=7
x2=29
y2=7
color=yellow
[/enemy]

[enemy]
# Dong derecha
tileSetFile=dong.png
animation=dong.ani
width=22
height=16
x=28
y=2
vx=-0
vy=0
x1=28
y1=2
x2=28
y2=2
color=yellow
[/enemy]

[enemy]
# Campana tres
tileSetFile=bell.png
animation=bell.ani
width=16
height=16
x=1
y=10
vx=0.6
vy=0
x1=1
y1=10
x2=29
y2=10
color=yellow
[/enemy]

[enemy]
# Campana cuatro
tileSetFile=bell.png
animation=bell.ani
width=16
height=16
x=26
y=13
vx=-0.6
vy=0
x1=4
y1=13
x2=26
y2=13
color=yellow
[/enemy]

[item]
tileSetFile=items.png
tile=60
x=26
y=3
counter=1
[/item]

[item]
tileSetFile=items.png
tile=60
x=5
y=6
counter=2
[/item]

[item]
tileSetFile=items.png
tile=60
x=26
y=9
counter=3
[/item]

[item]
tileSetFile=items.png
tile=60
x=4
y=13
counter=4
[/item]

[item]
tileSetFile=items.png
tile=60
x=27
y=13
counter=5
[/item]