Nuevas fases y enemigos

This commit is contained in:
2022-11-01 09:41:03 +01:00
parent 9784d730a5
commit 008cce9f8b
10 changed files with 201 additions and 31 deletions

View File

@@ -256,6 +256,7 @@ void Director::loadResources(section_t section)
// Enemigos
textureList.push_back("abad.png");
textureList.push_back("abad_bell.png");
textureList.push_back("amstrad_character_set.png");
textureList.push_back("arounder_fly.png");
textureList.push_back("arounder_stop.png");
@@ -276,6 +277,7 @@ void Director::loadResources(section_t section)
textureList.push_back("dimallas_v.png");
textureList.push_back("dimallas.png");
textureList.push_back("diskette.png");
textureList.push_back("dong.png");
textureList.push_back("heavy.png");
textureList.push_back("jailbattle_alien.png");
textureList.push_back("jailbattle_human.png");
@@ -315,6 +317,7 @@ void Director::loadResources(section_t section)
// Enemigos
animationList.push_back("abad.ani");
animationList.push_back("abad_bell.ani");
animationList.push_back("amstrad_character_set.ani");
animationList.push_back("arounder_fly.ani");
animationList.push_back("arounder_stop.ani");
@@ -335,6 +338,7 @@ void Director::loadResources(section_t section)
animationList.push_back("dimallas_v.ani");
animationList.push_back("dimallas.ani");
animationList.push_back("diskette.ani");
animationList.push_back("dong.ani");
animationList.push_back("heavy.ani");
animationList.push_back("jailbattle_alien.ani");
animationList.push_back("jailbattle_human.ani");
@@ -835,6 +839,8 @@ bool Director::setFileList()
// Enemigos
asset->add("/data/enemies/abad.ani", t_data);
asset->add("/data/enemies/abad.png", t_bitmap);
asset->add("/data/enemies/abad_bell.ani", t_data);
asset->add("/data/enemies/abad_bell.png", t_bitmap);
asset->add("/data/enemies/amstrad_character_set.ani", t_data);
asset->add("/data/enemies/amstrad_character_set.png", t_bitmap);
asset->add("/data/enemies/arounder_fly.ani", t_data);
@@ -875,6 +881,8 @@ bool Director::setFileList()
asset->add("/data/enemies/dimallas.png", t_bitmap);
asset->add("/data/enemies/diskette.ani", t_data);
asset->add("/data/enemies/diskette.png", t_bitmap);
asset->add("/data/enemies/dong.ani", t_data);
asset->add("/data/enemies/dong.png", t_bitmap);
asset->add("/data/enemies/heavy.ani", t_data);
asset->add("/data/enemies/heavy.png", t_bitmap);
asset->add("/data/enemies/jailbattle_alien.ani", t_data);