forked from jaildesigner-jailgames/jaildoctors_dilemma
Precarga de los ficheros .txt con los offsets del texto
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@@ -1,16 +1,16 @@
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#include "debug.h"
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// Constructor
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Debug::Debug(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *asset)
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Debug::Debug(SDL_Renderer *renderer, Screen *screen, Asset *asset)
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{
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// Copia la dirección de los objetos
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this->resource = resource;
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this->renderer = renderer;
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this->screen = screen;
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this->asset = asset;
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// Reserva memoria para los punteros
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text = new Text("debug.png", asset->get("debug.txt"), resource, renderer);
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texture = new Texture(renderer, asset->get("debug.png"));
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text = new Text(asset->get("debug.txt"), texture, renderer);
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// Inicializa variables
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x = 0;
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@@ -21,6 +21,7 @@ Debug::Debug(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *
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// Destructor
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Debug::~Debug()
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{
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delete texture;
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delete text;
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}
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