format de fitxers room

This commit is contained in:
2025-11-19 07:59:33 +01:00
parent 932de53609
commit 0a5594b9a8
62 changed files with 641 additions and 1052 deletions

View File

@@ -1,6 +1,5 @@
# SANDWITCH AND COUNTER
room:
number: "44"
name: "SANDWITCH AND COUNTER"
bgColor: black
border: cyan
@@ -8,8 +7,8 @@ room:
# Room connections (null for no connection)
connections:
up: "43"
down: "16"
up: 43.yaml
down: 16.yaml
left: null
right: null
@@ -18,7 +17,7 @@ room:
itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
autoSurface: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
@@ -46,10 +45,8 @@ enemies:
position: {x: 2, y: 4}
velocity: {x: 30.0, y: 0}
boundaries:
x1: 2
y1: 4
x2: 14
y2: 4
position1: {x: 2, y: 4}
position2: {x: 14, y: 4}
color: green
flip: true
@@ -57,10 +54,8 @@ enemies:
position: {x: 23, y: 4}
velocity: {x: 0, y: 48.0}
boundaries:
x1: 23
y1: 4
x2: 23
y2: 13
position1: {x: 23, y: 4}
position2: {x: 23, y: 13}
color: yellow
# Items in this room