format de fitxers room

This commit is contained in:
2025-11-19 07:59:33 +01:00
parent 932de53609
commit 0a5594b9a8
62 changed files with 641 additions and 1052 deletions

View File

@@ -1,6 +1,5 @@
# FEEL THE HEAT
room:
number: "46"
name: "FEEL THE HEAT"
bgColor: bright_black
border: bright_yellow
@@ -10,7 +9,7 @@ room:
connections:
up: null
down: null
left: "45"
left: 45.yaml
right: null
# Item display colors
@@ -18,7 +17,7 @@ room:
itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: -1
autoSurface: left
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
@@ -46,10 +45,8 @@ enemies:
position: {x: 10, y: 13}
velocity: {x: 78.0, y: 0}
boundaries:
x1: 0
y1: 13
x2: 29
y2: 13
position1: {x: 0, y: 13}
position2: {x: 29, y: 13}
color: cyan
flip: true
@@ -57,20 +54,16 @@ enemies:
position: {x: 11, y: 7}
velocity: {x: 0, y: 30.0}
boundaries:
x1: 11
y1: 1
x2: 11
y2: 12
position1: {x: 11, y: 1}
position2: {x: 11, y: 12}
color: green
- animation: heavy.yaml
position: {x: 18, y: 2}
velocity: {x: 0, y: 48.0}
boundaries:
x1: 18
y1: 1
x2: 18
y2: 12
position1: {x: 18, y: 1}
position2: {x: 18, y: 12}
color: green
# Items in this room