format de fitxers room

This commit is contained in:
2025-11-19 07:59:33 +01:00
parent 932de53609
commit 0a5594b9a8
62 changed files with 641 additions and 1052 deletions

View File

@@ -1,6 +1,5 @@
# MINI ASCII
room:
number: "51"
name: "MINI ASCII"
bgColor: black
border: black
@@ -8,9 +7,9 @@ room:
# Room connections (null for no connection)
connections:
up: "53"
down: "47"
left: "52"
up: 53.yaml
down: 47.yaml
left: 52.yaml
right: null
# Item display colors
@@ -18,7 +17,7 @@ room:
itemColor2: black
# Conveyor belt direction: left (-1), none (0), right (1)
autoSurface: 0
autoSurface: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile)
# Values are 0-based tile indices (0 = empty)
@@ -46,30 +45,24 @@ enemies:
position: {x: 1, y: 6}
velocity: {x: 72.0, y: 0}
boundaries:
x1: 1
y1: 6
x2: 30
y2: 6
position1: {x: 1, y: 6}
position2: {x: 30, y: 6}
color: white
- animation: amstrad_cs.yaml
position: {x: 19, y: 1}
velocity: {x: 0, y: 72.0}
boundaries:
x1: 19
y1: 1
x2: 19
y2: 14
position1: {x: 19, y: 1}
position2: {x: 19, y: 14}
color: yellow
- animation: amstrad_cs.yaml
position: {x: 5, y: 6}
velocity: {x: 0, y: 72.0}
boundaries:
x1: 5
y1: 1
x2: 5
y2: 12
position1: {x: 5, y: 1}
position2: {x: 5, y: 12}
color: green
# Items in this room