Trabajando en el ending2
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@@ -74,8 +74,8 @@ public:
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bool animationIsCompleted();
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// Devuelve el rectangulo de una animación y frame concreto
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SDL_Rect getAnimationClip(std::string name, Uint8 index);
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SDL_Rect getAnimationClip(int indexA, Uint8 indexF);
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SDL_Rect getAnimationClip(std::string name = "default", Uint8 index = 0);
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SDL_Rect getAnimationClip(int indexA = 0, Uint8 indexF = 0);
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// Obtiene el indice de la animación a partir del nombre
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int getIndex(std::string name);
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