forked from jaildesigner-jailgames/jaildoctors_dilemma
Añadida pantalla de game over funcional
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@@ -443,10 +443,15 @@ void Director::loadResources(section_t section)
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else if (section.name == SECTION_PROG_GAME_OVER)
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{
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std::vector<std::string> textureList;
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textureList.push_back("jailgames.png");
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textureList.push_back("since_1998.png");
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textureList.push_back("smb2.png");
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resource->loadTextures(textureList);
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// Offsets
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std::vector<std::string> offsetsList;
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offsetsList.push_back("smb2.txt");
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resource->loadOffsets(offsetsList);
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}
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else if (section.name == SECTION_PROG_GAME || section.name == SECTION_PROG_DEMO)
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