Eliminado el procedimiento loadTextureFromFile() de utils.h

This commit is contained in:
2022-09-01 18:59:18 +02:00
parent 4433cc6943
commit 203391da2d
10 changed files with 15 additions and 27 deletions

View File

@@ -11,11 +11,9 @@ Item::Item(item_t item)
// Crea objetos
texture = new LTexture();
texture->loadFromFile(asset->get(item.tileset), renderer);
sprite = new Sprite(item.x, item.y, 8, 8, texture, renderer);
// Carga la textura
loadTextureFromFile(texture, asset->get(item.tileset), renderer);
// Inicia variables
sprite->setSpriteClip(item.tile * 8, 0, 8, 8);
collider = sprite->getRect();